Scholar and Professor

From runerokWiki
Jump to navigation Jump to search

Skill Tree

Bow Confusion Buff Falcon Recovery
Hunter Windmill Poem

Windmill poem.png

Showmanship

Showmanship.png

Tracking Breeze

Sk ht trackingbreeze.png

Quick Shot

Quickshot.png

Melody Strike

Melodystrike.png

Acoustic Rhythm

Acousticrythm.png

Falconry

Metallicsound.png

Cyclonic Charge

Sk ht cycloniccharge.png

Triangle Shot

Triangleshot.png

Great Echo

Greatecho.png

Impressive Riff

Impressiveriff.png

Blitz Beat

Reverberation.png

Wind Racer

Sk ht windracer.png

Arrow Storm

Arrowstorm.png

Magic Strings

Magicstrings.png

Living Tornado

Sk ht livingtornado.png

Ranger Unlimit

Unlimit.png

Arrow Vulcan

Arrowvulcan.png

Marionette Control

Marionettecontrol.png

Falcon Eyes

Deepsleeplullaby.png

Typhoon Flow

SK RA TYHPOONFLOW.png

Sharp Shooting

Sharpshooting.png

Severe Rainstorm

Severerainstorm.png

Battle Drums

Battledrums.png

Falcon Assault

Metallicfury.png

Zephyr Sniping

Sk ra zephyrsniping.png

Bow Branch

Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the Hunter and Rogue.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Windmill Poem
Windmill poem.png
Buff
Party
Increases the ATK of the caster and all allies around.
Cannot stack with Echo Nocturnae. Consumes 1 Neck Protection Candy.
ATK +4~20 Self 11x11 60 5
Quick Shot
Quickshot.png
Offensive
Physical
Deals damage to a single target.
Requires a Bow class weapon. Consumes 1 Arrow.
250~450% Attack Arrow ? 0.5
Triangle Shot
Triangleshot.png
Offensive
Physical
Deals damage to a single target.
Requires a Bow class weapon. Consumes 3 Arrows.
(100~900 + DEX)% Attack Arrow ? 3 0.4
Arrow Storm
Arrowstorm.png
Offensive
Physical
Deals damage to an area around a target.
Requires a Bow class weapon. Consumes 3 Arrows.
(250~650 + DEX)% Attack Arrow ? ? 3 0.4
Ranger Unlimit
Unlimit.png
Buff
Self
Boosts the damage of Bow Skills.
Requires a Bow class weapon.
Bow skill damage +10~50% Self 30 60
Sharp Shooting
Sharpshooting.png
Offensive
Physical
Deals damage to an area towards the target.
Requires a Bow class weapon. Consumes 3 Arrows.
(600~1400 + DEX*3)% Attack Arrow ? 12x3 5 0.4

Confusion Branch

Bard's confusion branch focuses on ranged physical offense while wielding Bard's signature weapon Musical Instrument. This branch causes chaos in the battlefield by inflicting and taking advantage of Confusion.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Melody Strike
Melodystrike.png
Offensive
Physical
Deals damage to a single target.
Deals extra damage if the target is confused.
Requires a Musical Instrument class weapon. Consumes 1 Arrows.
100~900% Attack
+200% to confused targets
Arrow 10 1 0.4
Great Echo
Greatecho.png
Offensive
Physical
Deals damage to enemies in a targeted area and inflicts Confusion.
Requires a Musical Instrument class weapon.
100~900% Attack
2~10s confusion
Neutral 10 9x9 3 0.4
Ranger Arrow Vulcan
Arrowvulcan.png
Offensive
Physical
Deals damage to a single target.
Deals extra damage if the target is confused.
Requires a Musical Instrument class weapon. Consumes 5 Arrows.
600~1400% Attack
+500% to confused targets
Arrow 10 5 0.4
Severe Rainstorm
Severerainstorm.png
Offensive
Physical
Deals damage to enemies in a targeted area every 0.5s with a chance to inflict Confusion.
Requires a Musical Instrument class weapon. Consumes 10 Arrows.
7 x 100~300% Attack
10s confusion
Arrow 10 11x11 3.5 5 0.4

Buff Branch

Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a Neck Protection Candy which can be bought from the Performer Store NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Showmanship
Showmanship.png
Passive Increases MasteryATK while wielding a Musical Instrument.
Increases SP recovery.
MasteryATK +20~100
SP recovery rate +2~8
Acoustic Rhythm
Acousticrythm.png
Buff
Party
Increases STR, VIT, MaxHP, and MaxSP.
Cannot Stack with Impressive Riff or Magic Strings.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
STR, VIT +2~10
MaxHP, MaxSP +6~30%
Self 11x11 180
Impressive Riff
Impressiveriff.png
Buff
Party
Increases AGI, LUK, ASPD, and CRIT.
Cannot Stack with Acoustic Rhythm or Magic Strings.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
AGI, LUK +2~10
ASPD, CRIT +6~30%
Self 11x11 180
Magic Strings
Magicstrings.png
Buff
Party
Increases INT and DEX.
Decreases CT and AcD.
Cannot Stack with Acoustic Rhythm or Impressive Riff.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
INT, DEX +2~10
Cast Time, Cast Delay -6~30%
Self 11x11 180
Ranger Marionette Control
Marionettecontrol.png
Buff
Ally
Increases the stats of an ally based on the caster's base stats.
This skill is cancelled if the ally is more than 11 cells away.
Does not work on other Bards/Clowns or targets already under Marionette Control.
10~50% of caster's base stats 11
Battle Drums
Battledrums.png
Buff
Party
Increases ATK and MATK.
Requires a Musical Instrument class weapon. Consumes 2 Neck Protection Candies.
ATK, MATK +10~50 Self 11x11 180

Falcon Branch

Bard's confusion branch focuses on ranged magical offense while wielding Bard's signature weapon Musical Instrument. This branch controls the battlefield by inflicting and taking advantage of Sleep.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Falconry
Metallicsound.png
Offensive
Magical
Deals damage to a single target.
Deals extra damage if the target is asleep.
Requires a Musical Instrument class weapon.
50~850% Magic Attack
+500% to sleeping targets
Neutral 10 1.5 0.4
Blitz Beat
Reverberation.png
Offensive
Magical
Deals damage to enemies in a targeted area.
Deals extra damage to sleeping targets.
Requires a Musical Instrument class weapon.
100~900% Magic Attack
+500% to sleeping targets
Neutral 10 ? 3 0.4
Ranger Falcon Eyes
Deepsleeplullaby.png
Debuff Inflicts sleep to nearby enemies.
Requires a Musical Instrument class weapon.
2~10s sleep Self ? 2~10 5 0.4
Falcon Assault
Metallicfury.png
Offensive
Magical
Deals damage to enemies in a target area.
Deals extra damage to sleeping targets.
Requires a Musical Instrument class weapon.
400~2000% Magic Attack
+500% to sleeping targets
Neutral 10 11x11 5 0.4

Buff Branch

Skills in the buff branch are focused on self buffing. Skill on this tree consume a Wind Essence which can be bought from the Hunting Shop NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Tracking Breeze
Sk ht trackingbreeze.png
Passive Increases the HIT and CRIT granting a passive bonus .
Consumes 1 Wind Essence.
HIT +4~20, CRIT +3%~15% Self
Cyclonic Charge
Sk ht cycloniccharge.png
Buff
Self
Increase FLEE rate and ATK.
Requires a Bow class weapon. Consumes 1 Wind Essence.
FLEE +4~20, ATK +4~20 Self 60~300
Wind Racer
Sk ht windracer.png
Buff
Party
Increase Movement Speed and AGI.
. Consumes 1 Wind Essence.
AGI +3~15, Move Speed +2%~10% Self 60~400 10 2
Living Tornado
Sk ht livingtornado.png
Buff
Self
Enhances damage of regular attacks, enhanced attacks can still be Critital hits.
Requires a Bow class weapon. Consumes 1 Wind Essence.
Bow Regular Attack Damage +4%~20% Self 60~300 10 0.4
Ranger Typhoon Flow
SK RA TYHPOONFLOW.png
Buff
Self
Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.Typhoon Flow can be Critical .
Requires a Bow class weapon. Consumes 1 Wind Essence.
Chance 6%~30% Self 60~180 20 1
Zephyr Sniping
Sk ra zephyrsniping.png
Buff
Self
Greately increase ranged damage of regular attacks while active. Enhanced attacks can be Critical. The effect end when the player moves or receives damage.
Requires a Bow class weapon. Consumes 1 Wind Essence.
Bow regular attack damage +20%~100%s Self 0.4

Job Change

After reaching Job 50 in Archers can job change to Bard by talking to the Bard Guildmaster at Comodo (/navi comodo 184/172).

Transcendence

After reaching Lvl 90 Job 50, Bards can transcend to Clown by talking to the Master Clown in Amatsu (/navi amatsu 222/250)

Appearance Change

Clowns can change their appearance by talking to the Clown Armorer NPC at Comodo (/navi comodo 193/172). There are four options to choose from:

Clown.png Poet.png Minstrel.png Trobadour.png
Clown Poet Minstrel Trobadour