Bioethics
SP Cost: 15
Skill Form: Active
Cooldown:0.5 seconds
Aftercast Delay: 0.5 seconds
Description: The caster learns to hatch an homunculus from it's corresponding embryo. The usable embryos to hatch depend on the skill level. The hatched homunculus assists the user in battle and have the same attributes, MaxHP and MaxSP as the hatching user, but specializes in a battle approach. All attacks and skills they use are of neutral property. The homunculus will follow the alchemist until unsummoned or defeated. Using this skill switches the behaviour between passive/aggresive. A hatched homunculus will go back to it's embryo when it's health is too low. In that case or the user has recently hatched an homunculus, the alchemist will not be able to hatch another one for 1/2 minute. Only a single homunculus can be active at a time. Requires an embryo.
| Level | Effect |
|---|---|
| [Lv.1] | Allows mode toggling (active/passive) |
| [Lv 2] | Allows hatching of Basilisk, ATK based |
| [Lv 3] | Allows hatching of Beholder, MATK based |
| [Lv 4] | Allows hatching of Mandrake,^8f1c9csupport based |
| [Lv 5] | Allows hatching of Phoenix, healing based |