Hunter and Ranger

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Skill Tree

Bow Warg Magical Falcon Buff
Hunter Bow Quicken

Sk ht bowquicken.png

Showmanship

Showmanship.png

Tracking Breeze

Sk ht trackingbreeze.png

Quick Shot

Quickshot.png

Warg Training

Sk ht warg training.png

ECHO

Sk ht warg 1.png

Falconry

Sk ht falconry.png

Cyclonic Charge

Sk ht cycloniccharge.png

Triangle Shot

Triangleshot.png

Slash

Sk ht warg 1.png

Impressive Riff

Impressiveriff.png

Blitz Beat

Sk ht blitzbeat.png

Wind Racer

Sk ht windracer.png

Arrow Storm

Arrowstorm.png

Magic Strings

Magicstrings.png

Living Tornado

Sk ht livingtornado.png

Ranger Unlimit

Unlimit.png

Crunch

Sk ra crunch.png

Marionette Control

Marionettecontrol.png

Falcon Eyes

Sk ra falconeyes.png

Typhoon Flow

SK RA TYHPOONFLOW.png

Sharp Shooting

Sharpshooting.png

Leader of the Pack

Sk ra leaderofthepack.png

Battle Drums

Battledrums.png

Falcon Assault

Sk ra falconassault.png

Zephyr Sniping

Sk ra zephyrsniping.png

Bow Branch

Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the Hunter and Rogue.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Bow Quicken
Sk ht bowquicken.png
Buff
Self
Increases the Attack Speed and ATK with bow.
Cannot stack with Echo Nocturnae. Requires a Bow class weapon..
ASPD +1~5, ATK +3~15 Self 300 10 1
Quick Shot
Quickshot.png
Offensive
Physical
Deals damage to a single target.
Requires a Bow class weapon. Consumes 1 Arrow.
250~450% Attack Arrow ? 0.5
Triangle Shot
Triangleshot.png
Offensive
Physical
Deals damage to a single target.
Requires a Bow class weapon. Consumes 3 Arrows.
(100~900 + DEX)% Attack Arrow ? 3 0.4
Arrow Storm
Arrowstorm.png
Offensive
Physical
Deals damage to an area around a target.
Requires a Bow class weapon. Consumes 3 Arrows.
(250~650 + DEX)% Attack Arrow ? ? 3 0.4
Ranger Unlimit
Unlimit.png
Buff
Self
Boosts the damage of Bow Skills.
Requires a Bow class weapon.
Bow skill damage +10~50% Self 30 60
Sharp Shooting
Sharpshooting.png
Offensive
Physical
Deals damage to an area towards the target.
Requires a Bow class weapon. Consumes 3 Arrows.
(600~1400 + DEX*3)% Attack Arrow ? 12x3 5 0.4

Warg Branch

Hunter's warg branch focuses on ranged magical offensive and buff with help from Warg's. This branch uses a Warg Whistle which can be bought from the Hunting Shop NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Warg Training
Sk ht warg training.png
Toggle Call their Warg, recast to passive/agressive.
Occasionally perform Slash.
LUK Increase chance.
Warg shares MaxHP,MaxSP and stats with player.
Requires a Warg active.
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK 0.5 0.4
Slash
Sk ht warg 1.png
Offensive
Magical
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT.
Requires a Warg active.
500 +INT% MATK~900 +INT% MATK Neutral 1 0.4
Ranger Crunch
Sk ra crunch.png
Offensive
Magical
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT.
Reduce target move speed and AGI for a short period.
Requires a Warg active.
800 +(INT*3)%MATK, 1 sec AGI down~1600 +(INT*3)%MATK, 5 sec AGI down Neutral 3 0.4
Leader of the Pack
Sk ra leaderofthepack.png
Buff
Party
Boost player's ATK and MATK.
Further boost of 5 ATK/MATK for each party member in the map.
Requires a Warg active.
ATK +10~50 and MATK +10~50 300 10

Magical Branch

Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a Neck Protection Candy which can be bought from the Performer Store NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Showmanship
Showmanship.png
Passive Increases MasteryATK while wielding a Musical Instrument.
Increases SP recovery.
MasteryATK +20~100
SP recovery rate +2~8
Acoustic Rhythm
Acousticrythm.png
Buff
Party
Increases STR, VIT, MaxHP, and MaxSP.
Cannot Stack with Impressive Riff or Magic Strings.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
STR, VIT +2~10
MaxHP, MaxSP +6~30%
Self 11x11 180
Impressive Riff
Impressiveriff.png
Buff
Party
Increases AGI, LUK, ASPD, and CRIT.
Cannot Stack with Acoustic Rhythm or Magic Strings.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
AGI, LUK +2~10
ASPD, CRIT +6~30%
Self 11x11 180
Magic Strings
Magicstrings.png
Buff
Party
Increases INT and DEX.
Decreases CT and AcD.
Cannot Stack with Acoustic Rhythm or Impressive Riff.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
INT, DEX +2~10
Cast Time, Cast Delay -6~30%
Self 11x11 180
Ranger Marionette Control
Marionettecontrol.png
Buff
Ally
Increases the stats of an ally based on the caster's base stats.
This skill is cancelled if the ally is more than 11 cells away.
Does not work on other Bards/Clowns or targets already under Marionette Control.
10~50% of caster's base stats 11
Battle Drums
Battledrums.png
Buff
Party
Increases ATK and MATK.
Requires a Musical Instrument class weapon. Consumes 2 Neck Protection Candies.
ATK, MATK +10~50 Self 11x11 180

Falcon Branch

Hunter's falcon branch focuses on ranged physical offensive with help from Falcon's. This branch uses a Falcon Whistle which can be bought from the Hunting Shop NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Falconry
Sk ht falconry.png
Toggle .
Call their Falcon, recast to passive/agressive.
Occasionally perform Blitz Beat.
LUK Increase chance.
Falcon shares MaxHP,MaxSP and stats with player.
Requires a Falcon active.
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK 0.5 0.4
Blitz Beat
Sk ht blitzbeat.png
Offensive
Physical
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI.
Requires a Falcon active.
500 +AGI% Attack~900 +AGI% Attack Neutral 1 0.4
Ranger Falcon Eyes
Sk ra falconeyes.png
Buff
Self
Increase all stats and detect hidden enemies.
Requires a Falcon active.
All stats +2~10 Self 60 3 0.4
Falcon Assault
Sk ra falconassault.png
Offensive
Physical
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI.Stun for short a time.
Requires a Falcon active.
800+(AGI*3)% Attack,0.4 Stun~1600+(AGI*3)% Attack,2.0 Stun Neutral 3 0.4

Buff Branch

Skills in the buff branch are focused on self buffing. Skill on this tree consume a Wind Essence which can be bought from the Hunting Shop NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Tracking Breeze
Sk ht trackingbreeze.png
Passive Increases the HIT and CRIT granting a passive bonus .
Consumes 1 Wind Essence.
HIT +4~20, CRIT +3%~15% Self
Cyclonic Charge
Sk ht cycloniccharge.png
Buff
Self
Increase FLEE rate and ATK.
Requires a Bow class weapon. Consumes 1 Wind Essence.
FLEE +4~20, ATK +4~20 Self 60~300
Wind Racer
Sk ht windracer.png
Buff
Party
Increase Movement Speed and AGI.
. Consumes 1 Wind Essence.
AGI +3~15, Move Speed +2%~10% Self 60~400 10 2
Living Tornado
Sk ht livingtornado.png
Buff
Self
Enhances damage of regular attacks, enhanced attacks can still be Critital hits.
Requires a Bow class weapon. Consumes 1 Wind Essence.
Bow Regular Attack Damage +4%~20% Self 60~300 10 0.4
Ranger Typhoon Flow
SK RA TYHPOONFLOW.png
Buff
Self
Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.Typhoon Flow can be Critical .
Requires a Bow class weapon. Consumes 1 Wind Essence.
Chance 6%~30% Self 60~180 20 1
Zephyr Sniping
Sk ra zephyrsniping.png
Buff
Self
Greately increase ranged damage of regular attacks while active. Enhanced attacks can be Critical. The effect end when the player moves or receives damage.
Requires a Bow class weapon. Consumes 1 Wind Essence.
Bow regular attack damage +20%~100%s Self 0.4

Job Change

After reaching Job 50 in Archers can job change to Hunter by talking to the Hunter Guildmaster at Hugel (/navi hugel 207/223).

Transcendence

After reaching Lvl 90 Job 50, Hunters can transcend to Ranger by talking to the Master Ranger in Payon (/navi payon 155/243)

Appearance Change

Rangers can change their appearance by talking to the Ranger Armorer NPC at Hugel (/navi hu_in01 381/384). There are four options to choose from:

Ranger.png BM.png Sniper.png Windhawk.png
Ranger Beastmaster Sniper WindHawk