Homunculus Action I
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SP Cost: 10
Skill Form: Homunculus Based
Range: Homunculus Based
Element: Neutral
Target: Enemy or player
Hits: 1
Cooldown: 1 second
Aftercast Delay: 0.4 seconds
Description: Commands the active homunculus to use a specific skill, the skill casted will depend on the active homunculus. The homunculus's skill level is based on this skill. Requires a hatched homunculus.
- Basilisk -> Fury Swipe - Offensive
- Physical Beholder -> Magic Missile - Offensive
- Magical Mandrake -> Petrology - Boosts earth damage
- Phoenix -> Warm Wind - Single target healing