Homunculus Action II
Revision as of 20:41, 21 January 2026 by Runerok (talk | contribs) (Created page with "<big>'''''file:sk_am_homunculusactionii.png Homunculus Action II'''''</big> '''SP Cost''': 15 '''Skill Form''': Homunculus Based '''Range''': Homunculus Based...")
SP Cost: 15
Skill Form: Homunculus Based
Range: Homunculus Based
Element: Neutral
Target: Enemy or player
Hits: Homunculus Based
Cooldown: 3 seconds
Aftercast Delay: 0.4 seconds
Description: Commands the active homunculus to use a specific skill, the skill casted will depend on the active homunculus. The homunculus's skill level is based on this skill. Requires a hatched homunculus.
- Basilisk -> Daunting Blade - Offensive, Physical
- Beholder -> Arcane Blast - Offensive, Magical
- Mandrake -> Pyrotechnia - boosts fire damage
- Phoenix -> Heal Pulse - area healing