All Night Long

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Revision as of 19:06, 21 January 2026 by Runerok (talk | contribs) (Created page with "<big>'''''file:sk_ba_allnightlong.png All Night Long'''''</big> '''SP Cost''': 50 '''Skill Form''': Healing '''Target''': Player '''Cast Time''': 3 seconds, i...")
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Sk ba allnightlong.png All Night Long


SP Cost: 50

Skill Form: Healing

Target: Player

Cast Time: 3 seconds, interruptible

Cooldown: 3 seconds

Aftercast Delay: 0.4 seconds

Description: Song to encourage an ally to carry on, restoring a great amount of it's total health. The caster's level and MATK, the skill level and INT affect the amount of HP restored. This skill has the power to revive a fallen ally with a 20% initial HP/SP for each skill level. Requires a musical instrument class weapon.


Level Effect
[Lv.1] 400 Heal + lvl. * 5 + INT * 5 + MATK * 5
[Lv.2] 800 Heal + lvl. * 5 + INT * 5 + MATK * 5
[Lv.3] 1200 Heal + lvl. * 5 + INT * 5 + MATK * 5
[Lv.4] 1600 Heal + lvl. * 5 + INT * 5 + MATK * 5
[Lv.5] 2000 Heal + lvl. * 5 + INT * 5 + MATK * 5