Zephyr Sniping
Revision as of 08:29, 21 January 2026 by Runerok (talk | contribs) (Created page with "<big>'''''File:sk_ra_zephyrsniping.png Zephyr Sniping'''''</big> '''SP Cost''': 40 '''Skill Form''': Buff '''Target''': Self '''Cooldown''': 5 seconds ''...")
SP Cost: 40
Skill Form: Buff
Target: Self
Cooldown: 5 seconds
Aftercast Delay: 0.4 seconds
Description: The ranger enters a sniping mode that will greately increase ranged damage of regular attacks while active. Enhanced attacks can still be critical hits. The effect ends when the player moves or receives damage. Requires a bow class weapon.
| Level | Effect |
|---|---|
| [Lv.1] | Bow regular attack damage +20% |
| [Lv.2] | Bow regular attack damage +40% |
| [Lv.3] | Bow regular attack damage +60% |
| [Lv.4] | Bow regular attack damage +80% |
| [Lv.5] | Bow regular attack damage +100% |