Summary
The Mage and the Wizard have been able to tap into mystical and elemental magic but the real power is now fully realized in the spells mastered by the Sorcerer. Only a fool would dare challenge the awesome might of a Sorcerer's power head on!
A Sorcerer has much more power than a regular Wizard, and at a much earlier level as well. They expand their powerful AoEs, self-buffing skills, are now able to summon elemental spheres to boost their magic damage. Neutral and void magic is mastered as well.
To become a sorcerer:
- Reach Wizard base level 90 and job level 50.
- Go to Nifflheim.
- Find the witch in her cabin on top of the central levitating path.
- Talk to them to become a Sorcerer.
| Icon |
Skill |
Description |
Type
|
 |
Cataclysm |
Big area of effect that will summon 4 natural disasters on all enemies. Inflincting random property magical damage. |
Offensive
|
 |
Climax |
Skill that enhances the effects of Earth Strain, Lord of Vermillion, Storm Gust, Meteor Storm and Cataclysm. |
Buff
|
 |
Hindsight |
Maximizes one's magical potential, assuring dealing maximum damage with all magic attacks for the skill duration. |
Buff
|
 |
Mystical Amplification |
Concentrates all magic power in the next 30 seconds, granting a huge percentage based boost to it's MATK. |
Buff
|
 |
Summon Elemental Spheres |
Summons an elemental sphere that will grant a 5% damage increase with magic attacks of the same element for 50 seconds. Up to 4 spheres can be summoned at the same time. |
Active
|
 |
Tetra Vortex |
Elemental attack based on the 4 summoned elemental spheres that will deal magical damage to target. |
Offensive
|
 |
Diamond Dust |
Releases a magical wind of sharp dust onto a single enemy target, inflicting neutral property magic damage to it. |
Offensive
|
 |
Astral Strike |
Release a powerful strike of psychic energy centered on a single target, dealing neutral property magical damage. Target will receive additional damage from all neutral attacks for a short time. |
Offensive
|
 |
Voidmage Prodigy |
Allow the caster to inflict additional magical damage when casting dark or ghost property spells for 30 seconds. |
Buff
|
 |
Doom |
Release energy from the spirit world onto a single enemy target. Dealing dark property magical damage to it and surrounding targets. |
Offensive
|