Alchemist
Revision as of 19:00, 17 January 2026 by Runerok (talk | contribs) (Created page with "{| class="wikitable" |- ! Icon !! Skill !! Description !! Type |- | File:sk_am_bioethics.bmp || Bioethics || The caster learns to hatch and control an homunculus from it's...")
| Icon | Skill | Description | Type |
|---|---|---|---|
| File:Sk am bioethics.bmp | Bioethics | The caster learns to hatch and control an homunculus from it's corresponding embryo. | Active |
| File:Sk am homunculusactioni.bmp | Homunculus Action I | Commands the active homunculus to use a specific skill, the skill casted will depend on the active homunculus. | Multi |
| File:Sk am regenetation.bmp | Regeneration | Recovers a fixed amount of the currently hatched homunculus's HP and SP. | Healing |
| File:Sk am homunculusactionii.bmp | Homunculus Action II | Commands the active homunculus to use a specific skill, the skill casted will depend on the active homunculus. | Multi |
| File:Sk am plantcultivation.bmp | Vine Growth | The alchemist thows a bunch of wild vines to a single target to deal earth element magic damage. | Offensive |
| File:Sk am wildthorns.bmp | Wild Thorns | Grows a large amount of thorny plants around a targeted area in the ground. The whole area will catch fire, turning into a fire property magic damage attack when any cell is is damaged by a fire property attack | Offensive |
| File:Sk am pharmacy.bmp | Pharmacy | Allows the user to brew potions and other alchemy products. The products the user is able to create depend on the creation guides owned. | Active |
| File:Sk am firedemonstration.bmp | Fire Demonstration | Throws a grenade bottle to the ground, creating an area that will deal fire property damage every 2 seconds to all enemies nearby for 20 seconds. Damage is increased based on caster's INT. | Offensive |
| File:Sk am acidterror.bmp | Acid Terror | Throws an acid bottle towards a single enemy target, dealing neutral property damage to it. This skill has a chance of breaking target's armor, or lowering its defense if it's a monster. | Offensive |
| File:Sk am bomb.bmp | Bomb | Hurl a grenade bottle straight towards a single enemy target, dealing neutral property damage to it. This skill has a chance of breaking the target's weapon. Or lowering its attack if it's a monster. | Offensive |
| File:Sk am aidpotion.bmp | Aid Potion | Throws a potion to a party member that will immediately heal the target. The skill level determines the type of potion used. Healing is based on user's INT and MATK. | Healing |
| File:Sk am aidcondensedpotion.bmp | Aid Slim Potion | Throws a slim potion to a party member that will immediately greately heal the target. The skill level determines the type of potion used. Healing is based on user's INT and MATK. | Healing |
| File:Sk bs cartboost.bmp | Cart Boost | Installs a boost system in the cart that grants the caster a small boost in walking speed for the skill's duration as well as a boost in ATK. Requires a cart. | Buff |
| File:Sk bs cartcannon.bmp | Cart Cannon | Launches a cannon ball from the cart targeting a single enemy but dealing damage to surrounding enemies. Requires a cart. | Offensive |
| File:Sk bs cartshrapnel.bmp | Cart Shrapnel | Explodes a cannon ball around the cart creating an area that deals damage to enemies and force them back. Requires a cart. | Offensive |
| File:Sk bs crowdcontrolshot.bmp | Crowd Control Shot | Fire cannon balls towards an enemy target and all nearby enemies using the Cart Cannon. Requires a cart. | Offensive |