Swordman
A Swordman is a strong-willed fighter seeking to lead other adventurers with their Sword and Shield. Though stubborn like the waves of the sea, a Swordman is able to use their powerful attack skills to change the tide on the battlefield. Growing up in Prontera's satellite port town of Izlude, where many skilled instructors work at the local Academy, they have been trained that the best defense is a good offense and protecting others should always be their priority.
A Swordman tends to have high ATK from their high STR and bonuses with One Handed Swords and Two Handed Swords, with many of their skills boosting the damage of these weapons, but they are also trained to use Spears, Axes, Maces, and Daggers. They can also equip heavy armor and shields to boost their DEF and their high HP pool from VIT helps with tanking mobs for their party. Some Swordmen have learned to control MATK from one handed swords.
To become a swordman:
- Once you reach Job Level 10.
- Talk to Zonda Begginer Teleport NPC to teleport to Izlude.
- Head west side of town [52, 169].
- Talk to the Swordman Guildmaster in the center room behind the desk who will change your job to Swordman.
Skills
| Icon |
Skill |
Description |
Levels |
Prerequisite |
Type
|
 |
Two-Handed Sword Mastery |
Increase Two-handed sword, weapon base damage +20 per level. |
5 |
None |
Passive
|
 |
Traumatic Strike |
Strikes an enemy that inflict Injured status, slowing HP/SPrecovery. Requires a Two-Handed Sword class weapon. (PLACEHOLDER) |
5 |
Two-handed sword mastery 3 |
Offensive, Physical
|
 |
Provoke |
Enrages a target causing to attack you, increasing physical damage done as well as its physical damage taken. +3% physical damage done and taken per level. |
5 |
Traumatic Strike 3 |
Debuff
|
 |
Counterstrike |
Enters a counter-offensive stance, allowing to block physical attacks while automatically counter attack with max learned of Traumatic Strike. Requires a Two-handed sword class weapon. +6% counterstrike chance per level. |
5 |
Provoke 3 |
Buff
|
 |
Increase HP Recovery |
Enchances HP regen. MaxHP affects how much HP restoration is increase by this skill. HP +10 every 10 seconds. |
5 |
None |
Passive
|
 |
Inner Strength |
Increase character MaxHP +2% per level. |
5 |
Increase HP Recovery 3 |
Passive
|
 |
Spear Mastery |
Increase One-handed spear and Two-handed spear, weapon base damage +20 per level. |
5 |
None |
Passive
|
 |
Bash |
Hits an enemy, this skill causes Stun status on target. Requires a Short range class weapon. (PLACEHOLDER) |
5 |
Spear Mastery 3 |
Offensive, Physical
|
 |
Spear Stance |
Enters a spear stance granting a small bonus to STR and VIT. STR+1 and VIT+1 per level. |
5 |
Bash 3 |
Buff
|
 |
Spear Stab |
Attacks a single enemy, inflict Injured status slowing HP/SP recovery. Requires a Spear class weapon. 200% attack, 2 seconds(+100% attack, 2 seconds) per level. |
5 |
Spear Stance 3 |
Offensive, Physical
|
 |
Increase SP Recovery |
Increases SP recovery when staying still. +4 SP recovery per skill level every 10 seconds. |
5 |
None |
Passive
|
 |
Meditation |
Increase MaxSP +2% per level. |
5 |
Increase SP recovery 3 |
Passive
|
 |
One-Handed Mastery |
Increase One-handed sword, weapon base and magic damage, +20 base damage and +2% magic damage per level. |
5 |
None |
Passive
|
 |
Arcane Strike |
Hits an enemy inflicting magic damage. Requires a One-handed sword, +100% magic damage per level. |
5 |
One-handed mastery 3 |
Offensive, Magical
|
 |
Spirit Growth |
Enters a magic stance granting a small bonus to INT. Requires a One-handed sword. INT+3 per level. |
5 |
Arcane Strike 3 |
Buff
|
 |
Magnum Break |
Inflicts aoe magic damage around the caster. Requires a One-handed sword. 200% magic attack (+50% magic attack) per level. |
5 |
Spirith Growth 3 |
Offensive, Magical
|