Gate of Hell

From runerokWiki
Revision as of 09:26, 21 January 2026 by Runerok (talk | contribs)
Jump to navigation Jump to search

Sk sh gateofhell.png Gate of Hell


Skill Form: Offensive, Physical

SP Cost: 20

Range: Short range

Element: Equipped weapon

Target: Enemy

Hits: 5

Cooldown: 2 seconds

Aftercast Delay: 0.4 seconds

Description: Strikes all enemie's weak points with multiple hits to prepare for a finishing strike. This skill allows combos to be expanded. The expanded combos are:

- T.Arm Cannon -> Bullet Punch -> Palm Strike -> Gate of Hell -> Guillotine Fists

- T.Arm Cannon -> Falling Fist -> Bullet Punch -> Gate of Hell -> Dragon of the Darkness Flame

- T.Arm Cannon -> Circular Fists -> Occult Impact -> Gate of Hell -> Asura Strike

The damage is increased based on the user's combo stacks. Guillotine Fists will have the coma chance increase by 2% for each combo stack when executed as a combo chain finisher. Asura Strike will have the cooldown removed when the target is under (15 + combo stacks) % MaxHP when executed as a combo chain finisher. This skill can only be cast as part of a combo.


Level Effect
[Lv.1] 600% + (200 x combo stacks)% Attack
[Lv.2] 800% + (200 x combo stacks)% Attack
[Lv.3] 1000% + (200 x combo stacks)% Attack
[Lv.4] 1200% + (200 x combo stacks)% Attack
[Lv.5] 1400% + (200 x combo stacks)% Attack