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| − | '''''To become a wizard''''':: | + | '''''To become a crusader''''': |
| | * Reach Swordman job level 50. | | * Reach Swordman job level 50. |
| | * Go to Prontera. | | * Go to Prontera. |
Latest revision as of 22:47, 17 January 2026
Crusader
Crusaders are a fine blend of physical strength and faith-driven magic prowess, making them a versatile class. They are capable of melee combat with a spear or a sword and shield, of playing a supportive role in parties with beneficial magic skills, and of sacrificing their health to wield powerful holy magic. Knowing this, they can be built more like a mage than a warrior, or a classic favorite is to play the crusader like a tank. What makes this class so popular is the versatility, it's natural aim towards fighting the undead, and its centralization around having high VIT and defense.
To become a crusader:
- Reach Swordman job level 50.
- Go to Prontera.
- Head to Northwest to the Crusader Guild.
- Talk to the Crusader Guildmaster to become a Knight.
| Icon |
Skill |
Description |
Type
|
 |
Sworn Protector |
Swear to protect 1 party member by receiving all damage intended for the targeted ally. |
Active
|
 |
Swords to Plowshares |
Cast magic on a target to restore an amount of it's total health. The caster's base level and MATK, the skill level and INT affect the amount of HP restored. |
Healing
|
 |
Binding Oath |
Cast magic on a target to restore an amount of it's total health. The magic will bind with the caster and heal them as well. The caster's base level and MATK, the skill level and INT affec the amount of HPrestored. |
Healing
|
 |
Divine Light |
Cast holy light on a target to restore a great amount of it's total health. The caster's level and MATK, the skill level and INT affect the amount of HP restored. This skill can resurrect a fallen ally. |
Healing
|
 |
Holy Cross |
Slices a single target with a cross shaped attack to inflict holy property damage. It will inflict the target with the blind status. |
Offensive
|
 |
Grand Cross |
Summons a cross of holy light on the ground around the caster that will magically damage all enemies that come into contact with it. Will leave targets blind. |
Offensive
|
 |
One-Handed Sword Quicken |
Temporarily increases attack speed and ATK with one-handed swords. The effect will stop if the sword is unequipped. |
Buff
|
 |
Guard |
Enters an auto-guarding status which gives the caster the chance to block long and short range physical attacks. Casting this skill again cancels the guard status. Otherwise the skill duration is 5 minutes. Requires a shield. |
Buff
|
 |
Retaliation |
Creates a wave around the caster that will damage all enemies, bring them closer and stun them for a short duration. |
Offensive
|
 |
Vanguard Force |
Draws force to increase the caster, increasing movement speed. DEF, MDEF and preventing damage animation. Requires a shield. |
Buff
|
 |
Shiel Slam |
Charges and smashes the shield onto an enemy, stunning it. Damage boosted with shield upgrades. Requires a shield. |
Offensive
|
 |
Shield Boomerang |
Attacks a single enemy in the distance by throwing the shield to it. Shield upgrades add additional attack damage to this skill. Requires a shield." |
Offensive
|
 |
Spear Quicken |
Temporarily increases attack speed and ATK with spears. The effect will stop if the sword is unequipped. |
Buff
|
 |
Spear Cannon |
Hurls the caster's spear at an enemy target to inflict long range damage. Requires a spear class weapon. |
Offensive
|
 |
Pierce |
Attacks a single enemy with a thursting strike that will deal additional hits depending on the monster's size. Requires a spear class weapon. |
Offensive
|
 |
Brandish Spear |
Use your body mass to perform a powerful lancing strike that will inflict damage to target enemy and nearby foes. Aditional damage very 3 points of VIT. Requires a spear class weapon. |
Offensive
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