Difference between revisions of "Magician"
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(Created page with "<big>'''''Magician'''''</big> Magicians are magic casters using spells to defeat enemies from distance. Their spells are focused on a single enemy, choosing from a variety of...") |
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! Icon !! Skill !! Description !! Levels !! Prerequisite !! Type | ! Icon !! Skill !! Description !! Levels !! Prerequisite !! Type | ||
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| − | | [[File: | + | | [[File:sk_mg_earth]] || Earth Bolt || Deals single target '''Earth''' element magic damage at 100% per level. || 5 || ''None'' || Offensive, Magical |
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| [[File:Sk_ma_light.png]] || Lightning Bolt || Deals single target '''Wind''' element magic damage at 100% per level. || 5 || Earth Bolt 3 || Offensive, Magical | | [[File:Sk_ma_light.png]] || Lightning Bolt || Deals single target '''Wind''' element magic damage at 100% per level. || 5 || Earth Bolt 3 || Offensive, Magical | ||
Revision as of 14:40, 15 June 2025
Magician
Magicians are magic casters using spells to defeat enemies from distance. Their spells are focused on a single enemy, choosing from a variety of elemental spells according to the occasion and also can inflict a number of status effects on their enemies.
To become a magician :
- Reach Novice job level 10.
- Talk to the Zonda Beginner Teleport NPC to teleport to Geffen.
- Head Northwest (10 o'clock) [65, 176] to find the Magician guild and enter the build.
- Talk to the Magician Guildmaster to become a magician.
Job Bonuses
| Strength | Agility | Vitality | Intelligence | Dexterity | Luck |
|---|---|---|---|---|---|
| + | + | + | + | + | + |
Skills
| Icon | Skill | Description | Levels | Prerequisite | Type |
|---|---|---|---|---|---|
| File:Sk mg earth | Earth Bolt | Deals single target Earth element magic damage at 100% per level. | 5 | None | Offensive, Magical |
| Lightning Bolt | Deals single target Wind element magic damage at 100% per level. | 5 | Earth Bolt 3 | Offensive, Magical | |
| Cold Bolt | Deals single target Water element magic damage at 100% per level. | 5 | Lightning Bolt 3 | Offensive, Magical | |
| Fire Bolt | Deals single target Fire element magic damage at 100% per level. | 5 | Cold Bolt 3 | Offensive, Magical | |
| Stone Curse | Curses an enemy into turning to stone, inflicting the Stone Curse effect and changing it's element to Earth 2. | 5 | None | Debuff | |
| Quagmire | Summons a swamp in an area. Reduces enemies speed, Hit and Flee. Speed reduction lasts even after the enemy leaves Quagmire. | 5 | Stone Curse 3 | Debuff, AoE | |
| Increase SP Recovery | Increases SP recovery when staying still. +6 SP recovery per skill level every 10 seconds. | 5 | None | Passive | |
| Soul Drain | Recovers SP by killing enemies (currently not implemented) and increases Max SP/Int by 2%/+2 per skill level. | 5 | Increase SP Recovery 3 | Passive | |
| Energy Coat | Increases MATK by +5 per skill level. | 5 | Soul Drain 3 | Buff | |
| Reading Spell Book | Reads a book to prepare it to instacast it. Allows preparing 1 spell per skill level. Using the spellbook prepares the skill, while using the skill will cast it. | 5 | Energy Coat 3 | Active, Item | |
| Frost Diver | Deals 100% damage on the target and applies the Freeze status effect, changing it's element to Water 2 | 5 | None | Debuff | |
| Jack Frost | Freezes target and it's allies. | 5 | Frost Diver 3 | Debuff, AoE | |
| Void Expansion | Instantly deals single target Ghost element magic damage at 100% per level. | 5 | None | Offensive, Magical | |
| Dark Strike | Deals single target Dark element magic damage at 100% per level. | 5 | Void Expansion 3 | Offensive, Magical | |
| Null Strike | Deals single target Ghost element magic damage at 100% per level. | 5 | Dark Strike 3 | Offensive, Magical | |
| Icon of Sin | Instantly deals single target Dark element magic damage at 200+100% per level. | 5 | Null Strike 3 | Offensive, Magical |