Difference between revisions of "Homunculus Action III"
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(Created page with "<big>'''''File:sk_cr_homunculusactioniii.png Homunculus Action III'''''</big> '''SP Cost''': 20 '''Skill Form''': ^8f6111Homunculus Based '''Range''': ^8f6111H...") |
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'''SP Cost''': 20 | '''SP Cost''': 20 | ||
| − | '''Skill Form''': | + | '''Skill Form''': Homunculus Based |
| − | '''Range''': | + | '''Range''': Homunculus Based |
'''Element''': Neutral | '''Element''': Neutral | ||
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'''Target''': Enemy or player | '''Target''': Enemy or player | ||
| − | '''Hits''': | + | '''Hits''': Homunculus Based |
'''Cooldown''': 5 seconds | '''Cooldown''': 5 seconds | ||
Revision as of 08:49, 21 January 2026
SP Cost: 20
Skill Form: Homunculus Based
Range: Homunculus Based
Element: Neutral
Target: Enemy or player
Hits: Homunculus Based
Cooldown: 5 seconds
Aftercast Delay: 0.4 seconds
Description: Commands the active homunculus to use a specific skill, the skill casted will depend on the active homunculus. The homunculus's skill level is based on this skill. Requires a hatched homunculus.
Basilisk -> Silvervein Rush - Offensive, Physical
Beholder -> Abracadabra - Offensive, Magical
Mandrake -> Harmonize - boosts neutral damage
Phoenix -> Sunlight - single target healing