Difference between revisions of "Thief"

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(Created page with "<big>'''''Skills'''''</big> {| class="wikitable" |- ! Icon !! Skill !! Description !! Levels !! Type |- | File:sk_sm_twohand.png || Steal || Attempts to steal an item fro...")
 
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<big>'''''Skills'''''</big>
 
<big>'''''Skills'''''</big>
 
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Icon !! Skill !! Description !! Levels !! Type
 
! Icon !! Skill !! Description !! Levels !! Type
 
|-
 
|-
| [[File:sk_sm_twohand.png]] || Steal || Attempts to steal an item from a monster. The success chance depends on skill level, DEX of both the caster and the target and the base level of the targeted monster. A monster stolen from can't be stolen from again. The below chances assume the target and the caster have the same level. || 5 || Passive
+
| [[File:sk_tf_steal.bmp]] || Steal || Attempts to steal an item from a monster. The success chance depends on skill level, DEX of both the caster and the target and the base level of the targeted monster. A monster stolen from can't be stolen from again. The below chances assume the target and the caster have the same level. || Active
 
|-
 
|-
| [[File:sk_sm_traumatic_strike.png]] || Snatch || Sudden attack that forcefully steals a small amount of Zeny from the target. The stolen amount is a random number between on and the monster's level. Requires a short range class weapon. || 5 || Offensive, Physical
+
| [[File:sk_tf_snatch.bmp]] || Snatch || Sudden attack that forcefully steals a small amount of Zeny from the target. The stolen amount is a random number between on and the monster's level. Requires a short range class weapon. || Offensive
 
|-
 
|-
| [[File:sk_sm_provoke.png]] || Sand Attack || A powerful hit that throws sand at the target's eyes. Causes the blind status effect decreasing the target's accuracy for a short amount of time. Requires a short range class weapon. || 5 || Debuff
+
| [[File:sk_tf_sandattack.bmp]] || Sand Attack || A powerful hit that throws sand at the target's eyes. Causes the blind status effect decreasing the target's accuracy for a short amount of time. Requires a short range class weapon. || Offensive
 +
|-
 +
| [[File:sk_tf_mug.bmp]] || Mug || Adds a chance to automatically cast Snatch on targeted enemy when dealing a regular physical attack. The percentage rate is determined by the skill level. Does not work when using a katar or dual wielding. || Passive
 
|-
 
|-
| [[File:sk_sm_autoberserk.png]] || Mug ||Adds a chance to automatically cast Snatch on targeted enemy when dealing a regular physical attack. The percentage rate is determined by the skill level. Does not work when using a katar or dual wielding. || 5 || Buff
+
| [[File:sk_tf_sword.bmp]] || Sword Mastery || Increases one-handed sword class weapons base damage, increasing overall damage dealt with them. || Passive
 
|-
 
|-
| [[File:sk_sm_recovery.png]] || Increase HP Recovery || Enchances '''HP''' regen. '''MaxHP''' affects how much '''HP''' restoration is increase by this skill. '''HP''' +10 every ''10 seconds''. || 5 || Passive
+
| [[File:sk_sm_bash.bmp]] || Bash || Hits an enemy with crushing force. This skill causes the stun status to the target. Requires a short range class weapon. || Offensive
 
|-
 
|-
| [[File:sk_sm_inner_strength.png]] || Inner Strength || Increase character '''MaxHP''' +2% per level. || 5 || Passive
+
| [[File:sk_tf_dagger.bmp]] || Dagger Mastery || Increases dagger class weapons base damage, increasing overall damage dealt with them. || Passive
 
|-
 
|-
| [[File:sk_sm_spearmastery.png]] || Spear Mastery || Increase ''One-handed spear'' and ''Two-handed spear'', weapon base damage +20 per level. || 5 || Passive
+
| [[File:sk_tf_poisonslash.bmp]] || Poison Slash || Poison your weapon and slash your target. This skill causes the target to be poisoned loosing HP over time. Requires a short range class weapon. || Offensive
 
|-
 
|-
| [[File:sk_sm_bash.png]] || Bash || Hits an enemy, this skill causes ''Stun'' status on target. Requires a ''Short range'' class weapon. (PLACEHOLDER) || 5 || Offensive, Physical
+
| [[File:sk_tf_poisonreact.bmp]] || Pestilence || Spray poison damage from self to all nearby enemies. || Offensive
 
|-
 
|-
| [[File:sk_sm_spearstance.png]] || Spear Stance || Enters a spear stance granting a small bonus to '''STR''' and '''VIT'''. '''STR'''+1 and '''VIT'''+1 per level. || 5 || Buff
+
| [[File:sk_tf_venomknife.bmp]] || Venom Knife || Throws a poisoned knife to a single target. This skill causes the target to be poisoned. || Offensive
 +
|-
 +
| [[File:sk_ac_bow.bmp]] || Bow Mastery || Bow training to increase the damage done while attacking with bow class weapons. || Passive
 
|-
 
|-
| [[File:sk_sm_spearstab.png]] || Spear Stab || Attacks a single enemy, inflict ''Injured'' status slowing '''HP'''/'''SP''' recovery. Requires a ''Spear'' class weapon. 200% attack, 2 seconds(+100% attack, 2 seconds) per level.  || 5 || Offensive, Physical
+
| [[File:sk_ac_doublestrafe.bmp]] || Double Strafe || Shoots a double bolt at a single target to inflict ranged physical damage. Requires a bow class weapon. || Offensive
 
|-
 
|-
| [[File:sk_sm_srecovery.png]] || Increase SP Recovery || Increases SP recovery when staying still. +4 '''SP''' recovery per skill level every 10 seconds. || 5 || Passive
+
| [[File:sk_tf_hiding.bmp]] || Hiding || Hides under the ground to avoid being seen by enemies. Area skills will be avoided while in hiding status. || Active
 
|-
 
|-
| [[File:sk_sm_meditate.png]] || Meditation || Increase MaxSP +2% per level. || 5 || Passive
+
| [[File:sk_tf_backsliding.bmp]] || Back Slide || Quickly jump backwards to position yourself safely away from threats. || Active
 
|-
 
|-
| [[File:sk__sm_sword.png]] || One-Handed Mastery || Increase ''One-handed sword'', weapon base and magic damage, +20 base damage and +2% magic damage per level. || 5 || Passive
+
| [[File:sk_tf_throwstone.bmp]] || Throw Stone || Forcefully throw a stone at an enemy target. This skill causes the target to be stunned. || Offensive
 
|-
 
|-
| [[File:sk_sm_lightning_strike.png]] || Arcane Strike || Hits an enemy inflicting magic damage. Requires a ''One-handed sword'', +100% magic damage per level. || 5 || Offensive, Magical
+
| [[File:sk_ac_improveconcentration.bmp]] || Improve Concentration || Temporarily increases concentration to get a boost in dexterity and agility. This skill will detect hidden enemies nearby when triggered. AGI and DEX boosts are based on skill level. || Buff
|-
 
| [[File:sk_sm_spiritgrowth.png]] || Spirit Growth || Enters a magic stance granting a small bonus to '''INT'''. Requires a ''One-handed sword''. '''INT'''+3 per level. || 5 || Buff
 
|-
 
| [[File:sk_sm_magnum.png]] || Magnum Break || Inflicts aoe magic damage around the caster. Requires a ''One-handed sword''. 200% magic attack (+50% magic attack) per level. || 5 || Offensive, Magical
 
  
 
|}
 
|}

Revision as of 18:24, 17 January 2026

Skills

Icon Skill Description Levels Type
File:Sk tf steal.bmp Steal Attempts to steal an item from a monster. The success chance depends on skill level, DEX of both the caster and the target and the base level of the targeted monster. A monster stolen from can't be stolen from again. The below chances assume the target and the caster have the same level. Active
File:Sk tf snatch.bmp Snatch Sudden attack that forcefully steals a small amount of Zeny from the target. The stolen amount is a random number between on and the monster's level. Requires a short range class weapon. Offensive
File:Sk tf sandattack.bmp Sand Attack A powerful hit that throws sand at the target's eyes. Causes the blind status effect decreasing the target's accuracy for a short amount of time. Requires a short range class weapon. Offensive
File:Sk tf mug.bmp Mug Adds a chance to automatically cast Snatch on targeted enemy when dealing a regular physical attack. The percentage rate is determined by the skill level. Does not work when using a katar or dual wielding. Passive
File:Sk tf sword.bmp Sword Mastery Increases one-handed sword class weapons base damage, increasing overall damage dealt with them. Passive
File:Sk sm bash.bmp Bash Hits an enemy with crushing force. This skill causes the stun status to the target. Requires a short range class weapon. Offensive
File:Sk tf dagger.bmp Dagger Mastery Increases dagger class weapons base damage, increasing overall damage dealt with them. Passive
File:Sk tf poisonslash.bmp Poison Slash Poison your weapon and slash your target. This skill causes the target to be poisoned loosing HP over time. Requires a short range class weapon. Offensive
File:Sk tf poisonreact.bmp Pestilence Spray poison damage from self to all nearby enemies. Offensive
File:Sk tf venomknife.bmp Venom Knife Throws a poisoned knife to a single target. This skill causes the target to be poisoned. Offensive
File:Sk ac bow.bmp Bow Mastery Bow training to increase the damage done while attacking with bow class weapons. Passive
File:Sk ac doublestrafe.bmp Double Strafe Shoots a double bolt at a single target to inflict ranged physical damage. Requires a bow class weapon. Offensive
File:Sk tf hiding.bmp Hiding Hides under the ground to avoid being seen by enemies. Area skills will be avoided while in hiding status. Active
File:Sk tf backsliding.bmp Back Slide Quickly jump backwards to position yourself safely away from threats. Active
File:Sk tf throwstone.bmp Throw Stone Forcefully throw a stone at an enemy target. This skill causes the target to be stunned. Offensive
File:Sk ac improveconcentration.bmp Improve Concentration Temporarily increases concentration to get a boost in dexterity and agility. This skill will detect hidden enemies nearby when triggered. AGI and DEX boosts are based on skill level. Buff