Difference between revisions of "Acolyte"
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| [[File:sk_al_holyfire.png]] || Holy Fire || Deals physical melee long range, '''Holy''' damage at 100% per level. || 5 || Martial Artist 3 || Offensive, Physical | | [[File:sk_al_holyfire.png]] || Holy Fire || Deals physical melee long range, '''Holy''' damage at 100% per level. || 5 || Martial Artist 3 || Offensive, Physical | ||
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− | | [[File:sk_sm_srecovery.png]] || Increase SP Recovery || Increases SP recovery when staying still. +4 SP recovery per skill level every 10 seconds. || 5 || ''None'' || Passive | + | | [[File:sk_sm_srecovery.png]] || Increase SP Recovery || Increases SP recovery when staying still. +4 '''SP''' recovery per skill level every 10 seconds. || 5 || ''None'' || Passive |
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| [[File:sk_al_jgheal.png]] || Heal || Cast a restore magic at target, the caster base level and '''MATK''', the skill level and '''INT''' affect the amount of ''HP'' restored. ''200 Heal + lvl * 3 + '''INT''' * 3 + '''MATK''' * 3 per level. || 5 || Increase SP Recovery 3 || Healing | | [[File:sk_al_jgheal.png]] || Heal || Cast a restore magic at target, the caster base level and '''MATK''', the skill level and '''INT''' affect the amount of ''HP'' restored. ''200 Heal + lvl * 3 + '''INT''' * 3 + '''MATK''' * 3 per level. || 5 || Increase SP Recovery 3 || Healing | ||
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| [[File:sk_sm_inner_strength.png]] || Inner Strength || Increase character '''MaxHP''' +2% per level. || 5 || Increase HP Recovery 3 || Passive | | [[File:sk_sm_inner_strength.png]] || Inner Strength || Increase character '''MaxHP''' +2% per level. || 5 || Increase HP Recovery 3 || Passive | ||
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− | | [[File:sk_pr_aspersio.png]] || Aspersio || Endows the targeted player's weapon with the '''Holy''' element. Consumes '''1 Holy Water'''. Duration ''60 seconds'' + ''30 seconds'' per level || 5 || ''None'' || Buff | + | | [[File:sk_pr_aspersio.png]] || Aspersio || Endows the targeted player's weapon with the '''Holy''' element. Consumes '''1 Holy Water'''. Duration ''60 seconds'' + ''30 seconds'' per level. || 5 || ''None'' || Buff |
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| [[File:sk_al_angelus.png]] || Angelus || Increase the '''DEF/MDEF''' of the entire party for the skills duration. '''DEF+1 / MDEF+1''' per level. || 5 || Aspersio 3 || Buff | | [[File:sk_al_angelus.png]] || Angelus || Increase the '''DEF/MDEF''' of the entire party for the skills duration. '''DEF+1 / MDEF+1''' per level. || 5 || Aspersio 3 || Buff | ||
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| [[File:sk_al_increaseagi.png]] || Increase Agility || Increase ''movement speed'' and '''AGI''' of the entire party for the skills duration. '''AGI''' +2, speed +5% per level. || 5 || Angelus 3 || Buff | | [[File:sk_al_increaseagi.png]] || Increase Agility || Increase ''movement speed'' and '''AGI''' of the entire party for the skills duration. '''AGI''' +2, speed +5% per level. || 5 || Angelus 3 || Buff | ||
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− | | | + | | [[File:sk_al_blessing.jpg]] || Blessing || Increase '''STR''', '''INT''' and '''DEX''' for the entire party. Can also usede to cure ''Curse'' and ''Stone Curse''. '''STR''', '''INT''' and '''DEX''' +2 per level. || 5 || Increase Agility 3 || Buff |
|} | |} |
Latest revision as of 03:21, 16 August 2025
Acolyte
To become a Acolyte:
- Reach Novice job level 10.
- Talk to Zonda Begginer Teleport NPC to teleport to Prontera.
- Head to Northeast to Prontera Church [234, 314] right room inside building.
- Talk to Acolyte Guildmaster to become a Acolyte.
Job Bonuses
Strength | Agility | Vitality | Intelligence | Dexterity | Luck |
---|---|---|---|---|---|
+0 | +0 | +0 | +0 | +0 | +0 |
Skills