Difference between revisions of "Hunter"
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(Created page with "{| class="wikitable" |- ! Icon !! Skill !! Description !! Type |- | File:sk_ht_camouflage.bmp || Camouflage || Applies tribal camo to the face, which will partially hide t...") |
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| + | <big>'''''Summary'''''</big> | ||
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| + | Hunters are the 2nd Job class of an Archer and are skillful at indirect combat, using their Bow to snipe from far away or by laying totems to incapacitate their target. Additionally, Hunters are able to call two animal companions, a warg and a falcon. The warg helps hunters deal increased magic damage, and the falcon can assist the hunter by doing physical damage. | ||
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| + | '''''To become a hunter''''': | ||
| + | * Reach Archer job level 50. | ||
| + | * Go to Hugel. | ||
| + | * Head to the Hunter guild in the north east part of the town | ||
| + | * Talk to the Hunter Guildmaster to become a Hunter. | ||
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{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Icon !! Skill !! Description !! Type | ! Icon !! Skill !! Description !! Type | ||
|- | |- | ||
| − | | [[File:sk_ht_camouflage. | + | | [[File:sk_ht_camouflage.png]] || Camouflage || Applies tribal camo to the face, which will partially hide the caster from enemies and boost attack damage. || Active |
|- | |- | ||
| − | | [[File:sk_ht_elementaltotem. | + | | [[File:sk_ht_elementaltotem.png]] || Bad Medicine Totem || Builds a magic totem that will attack nearby enemies with magic damage and posion them. || Offensive |
|- | |- | ||
| − | | [[File:sk_ht_magictomahawk. | + | | [[File:sk_ht_magictomahawk.png]] || Magic Tomahawk || Throws a spiritual tomahawk made out of magic energy at a single enemy. The damage done by this skill is calculated based on the ATK and the MATK of the caster. || Offensive |
|- | |- | ||
| − | | [[File:sk_ht_mystictotem. | + | | [[File:sk_ht_mystictotem.png]] || Dreamcatcher Totem || Builds a magic totem that will attack nearby enemies with a mystic magic attack skill and trap them in the area. || Offensive |
|- | |- | ||
| − | | [[File:sk_ht_warg_training. | + | | [[File:sk_ht_warg_training.png]] || Warg Training || The caster calls their trained warg to assist in battle. Also controls warg behaviour. || Active |
|- | |- | ||
| − | | [[File:sk_ht_slash. | + | | [[File:sk_ht_slash.png]] || Slash || Command the warg to charge and slash an enemy at a distance. || Offensive |
|- | |- | ||
| − | | [[File:sk_ht_bowquicken. | + | | [[File:sk_ht_bowquicken.png]] || Bow Quicken || Temporarily increases attack speed and ATK with bow class weapons. The effect will stop if the weapon is unequipped. Requires a bow class weapon. || Buff |
|- | |- | ||
| − | | [[File:sk_rg_quickshot. | + | | [[File:sk_rg_quickshot.png]] || Quick Shot || Carelessly fires a lightning fast bolt at a single target. Requires a bow class weapon. || Offensive |
|- | |- | ||
| − | | [[File:sk_rg_triangleshot. | + | | [[File:sk_rg_triangleshot.png]] || Triangle Shot || Attacks an enemy by quickly firing three arrows at a single target. Requires a bow class weapon. || Offensive |
|- | |- | ||
| − | | [[File:sk_rg_arrowstorm. | + | | [[File:sk_rg_arrowstorm.png]] || Arrow Storm || Shoots arrows centered around a target, damaging all nearby enemies with multiple multiple hits. Requires a bow class weapon. || Offensive |
|- | |- | ||
| − | | [[File:sk_ht_falconry. | + | | [[File:sk_ht_falconry.png]] || Falconry || The caster calls their trained falcon to assist in battle. Also controls falcon behaviour. || Active |
|- | |- | ||
| − | | [[File:sk_ht_blitzbeat. | + | | [[File:sk_ht_blitzbeat.png]] || Blitz Beat || Commands the falcon to attack an enemy at a distance. || Offensive |
|- | |- | ||
| − | | [[File:sk_ht_trackingbreeze. | + | | [[File:sk_ht_trackingbreeze.png]] || Tracking Breeze || Improves your tracking skills, granting a passive bonus to HIT and CRIT. || Passive |
|- | |- | ||
| − | | [[File:sk_ht_cycloniccharge. | + | | [[File:sk_ht_cycloniccharge.png]] || Cyclonic Charge || Charge yourself with wind helping with a bonus to FLEE rate and ATK. Requires a bow class weapon. || Buff |
|- | |- | ||
| − | | [[File:sk_ht_windracer. | + | | [[File:sk_ht_windracer.png]] || Wind Racer || Use the strength of the wind in order to increases the movement speed of all party members nearby and grant an AGI boost to everyone. || Buff |
|- | |- | ||
| − | | [[File:sk_ht_livingtornado. | + | | [[File:sk_ht_livingtornado.png]] || Living Tornado || The hunter enters a special state that will boost regular attacks while active.|| Buff |
|} | |} | ||
Latest revision as of 23:09, 17 January 2026
Summary
Hunters are the 2nd Job class of an Archer and are skillful at indirect combat, using their Bow to snipe from far away or by laying totems to incapacitate their target. Additionally, Hunters are able to call two animal companions, a warg and a falcon. The warg helps hunters deal increased magic damage, and the falcon can assist the hunter by doing physical damage.
To become a hunter:
- Reach Archer job level 50.
- Go to Hugel.
- Head to the Hunter guild in the north east part of the town
- Talk to the Hunter Guildmaster to become a Hunter.