Difference between revisions of "Bard and Clown"
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| style="padding: 10px" | Improve Concentration | | style="padding: 10px" | Improve Concentration | ||
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− | === <span style="font-size: | + | === <span style="font-size:130%">Skill Description</span> === |
{| class="mw-collapsible mw-collapsed wikitable" | {| class="mw-collapsible mw-collapsed wikitable" | ||
|+ style="white-space: nowrap; text-align: left; padding: 10px" | <span style="font-size:120%">'''Magical Long Range Damage Tree Skill Description:</span> | |+ style="white-space: nowrap; text-align: left; padding: 10px" | <span style="font-size:120%">'''Magical Long Range Damage Tree Skill Description:</span> |
Revision as of 11:02, 18 March 2025
Archer Skill Tree
Magical Long Range Damage Tree |
SP Tree | Physical Long Range Damage Tree |
Crowd Control Tree | Active and Passive Self Buffs Tree |
Owl's Eye | Bow Mastery | Vulture's Eye | ||
Arrow Crafting | Increase SP Recovery | Charged Arrow | Tranquilyzing Dart | Hawk's Eye |
Arrow Rain | Meditation | Arrow Shower | Paralyzing Dart | Agility |
Spiritual Strafe | Double Strafe | Improve Concentration |
Skill Description
Owl's Eye | Arrow Crafting | Arrow Rain | Spiritual Strafe | |
SP Cost | 10 | 14 | 12 | |
Skill Form | Passive | Active | Offensive, Magical | Offensive, Magical |
Range | Long range | Long range | ||
Element | Equipped arrow | Equipped arrow | ||
Target | Ground | Enemy | ||
Hits | 1 | 1 | ||
Cooldown | None | 1 second | 2 seconds | |
Aftercast Delay | None | 0.4 seconds | 0.4 seconds | |
Description | Eyesight training that increases user's intelligence. INT is increased based on the skill level. |
Creates arrows from collected items. The kind of arrow produced is determined by the item used. The amount of arrow produced will be determined by the skill level. Passively increases the user's MATK. |
Shoots a volley of arrows that spread over the targeted location. The arrows will damage all enemies. Requires a bow or instrument class weapon. Consumes 3 arrows. |
Shoots an energy-charged bolt at a single target to inflict ranged physical damage. Requires a bow or instrument class weapon. Consumes 1 arrow. |
[Lv.1] | INT + 2 | MATK + 5 | 150% Magic Attack | 200% Magic Attack |
[Lv.2] | INT + 4 | MATK + 10 | 200% Magic Attack | 300% Magic Attack |
[Lv.3] | INT + 6 | MATK + 15 | 250% Magic Attack | 400% Magic Attack |
[Lv.4] | INT + 8 | MATK + 20 | 300% Magic Attack | 500% Magic Attack |
[Lv.5] | INT + 10 | MATK + 25 | 350% Magic Attack | 600% Magic Attack |
Increase SP Recovery | Meditation | |
SP Cost | ||
Skill Form | Passive | Passive |
Range | ||
Element | ||
Target | ||
Hits | ||
Cooldown | ||
Aftercast Delay | ||
Description | Enhances the natural SP regeneration based on the skill level. | The player learns to meditate, causing an increase to the maximum SP. |
[Lv.1] | SP + 6 every 10 seconds | MaxSP + 2% |
[Lv.2] | SP + 12 every 10 seconds | MaxSP + 4% |
[Lv.3] | SP + 18 every 10 seconds | MaxSP + 6% |
[Lv.4] | SP + 24 every 10 seconds | MaxSP + 8% |
[Lv.5] | SP + 30 every 10 seconds | MaxSP + 10% |