Difference between revisions of "Homunculus Action III"

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(Created page with "<big>'''''File:sk_cr_homunculusactioniii.png Homunculus Action III'''''</big> '''SP Cost''': 20 '''Skill Form''': ^8f6111Homunculus Based '''Range''': ^8f6111H...")
 
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'''SP Cost''': 20
 
'''SP Cost''': 20
 
 
'''Skill Form''': ^8f6111Homunculus Based
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'''Skill Form''': Homunculus Based
 
 
'''Range''': ^8f6111Homunculus Based
+
'''Range''': Homunculus Based
 
 
 
'''Element''': Neutral
 
'''Element''': Neutral
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'''Target''': Enemy or player
 
'''Target''': Enemy or player
 
 
'''Hits''': ^8f6111Homunculus Based
+
'''Hits''': Homunculus Based
 
 
 
'''Cooldown''': 5 seconds
 
'''Cooldown''': 5 seconds

Revision as of 08:49, 21 January 2026

Sk cr homunculusactioniii.png Homunculus Action III


SP Cost: 20

Skill Form: Homunculus Based

Range: Homunculus Based

Element: Neutral

Target: Enemy or player

Hits: Homunculus Based

Cooldown: 5 seconds

Aftercast Delay: 0.4 seconds

Description: Commands the active homunculus to use a specific skill, the skill casted will depend on the active homunculus. The homunculus's skill level is based on this skill. Requires a hatched homunculus.


Basilisk -> Silvervein Rush - Offensive, Physical

Beholder -> Abracadabra - Offensive, Magical

Mandrake -> Harmonize - boosts neutral damage

Phoenix -> Sunlight - single target healing