Difference between revisions of "Shield Chain"

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(Created page with "<big>'''''File:sk_pa_rapidsmiting.png Rapid Smiting'''''</big> '''SP Cost''': 20 '''Skill Form''': Offensive, Physical '''Range''': Long range '''Element''': Neutral...")
 
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<big>'''''[[File:sk_pa_rapidsmiting.png]] Rapid Smiting'''''</big>
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<big>'''''[[File:sk_pa_shieldchain.png]] Shield Chain'''''</big>
 
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'''SP Cost''': 20
 
'''SP Cost''': 20
 
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'''Skill Form''': Offensive, Physical
 
'''Skill Form''': Offensive, Physical
 
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'''Range''': Long range
 
'''Range''': Long range
 
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'''Element''': Neutral
 
'''Element''': Neutral
 
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'''Target''': Enemy
 
'''Target''': Enemy
 
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'''Hits''': 5
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'''Hits''': 1
 
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'''Cooldown''': 5 seconds
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'''Cooldown''': 4 seconds
 
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'''Aftercast Delay''': 0.4 seconds
 
'''Aftercast Delay''': 0.4 seconds
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'''Description''': Forcefully slams the user's shield onto a single enemy target to deal damage. The shield will bounce onto a different nearby enemy. The number of enemies the shield bounces against is based on the skill level. Enemies hit this way will be stunned for a moment. Damage based on weapon ATK, and will be affected by its modifyers, but the element will be neutral. Shield upgrades add additional attack damage to this skill, a 10% attack rate per refine level. Requires a shield equipped.
  
'''Description''': Quickly smashes a single target with the equipped shield five times at a distance. The damage is based on weapon ATK, and will be affected by its modifyers, but the element will be neutral. Shield upgrades add additional attack damage to this skill, a 10% attack rate per refine lvl. Requires a shield equipped.
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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! width=75% | Effect
 
! width=75% | Effect
 
|-
 
|-
| [Lv.1] || 600% Attack, 3 cell range
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| [Lv.1] || 200% Attack, up to 5 hits, 0.2 second stun
 
|-
 
|-
| [Lv.2] || 800% Attack, 5 cell range
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| [Lv.2] || 400% Attack, up to 6 hits, 0.4 second stun
 
|-
 
|-
| [Lv.3] || 1000% Attack, 7 cell range
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| [Lv.3] || 600% Attack, up to 7 hits, 0.6 second stun
 
|-
 
|-
| [Lv.4] || 1200% Attack, 9 cell range
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| [Lv.4] || 800% Attack, up to 8 hits, 0.8 second stun
 
|-
 
|-
| [Lv.5] || 1400% Attack, 11 cell range
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| [Lv.5] || 1000% Attack, up to 9 hits, 1.0 second stun
|}
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|}

Revision as of 19:55, 20 January 2026

Sk pa shieldchain.png Shield Chain

SP Cost: 20

Skill Form: Offensive, Physical

Range: Long range

Element: Neutral

Target: Enemy

Hits: 1

Cooldown: 4 seconds

Aftercast Delay: 0.4 seconds

Description: Forcefully slams the user's shield onto a single enemy target to deal damage. The shield will bounce onto a different nearby enemy. The number of enemies the shield bounces against is based on the skill level. Enemies hit this way will be stunned for a moment. Damage based on weapon ATK, and will be affected by its modifyers, but the element will be neutral. Shield upgrades add additional attack damage to this skill, a 10% attack rate per refine level. Requires a shield equipped.


Level Effect
[Lv.1] 200% Attack, up to 5 hits, 0.2 second stun
[Lv.2] 400% Attack, up to 6 hits, 0.4 second stun
[Lv.3] 600% Attack, up to 7 hits, 0.6 second stun
[Lv.4] 800% Attack, up to 8 hits, 0.8 second stun
[Lv.5] 1000% Attack, up to 9 hits, 1.0 second stun