Difference between revisions of "Acolyte"
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<big>'''''Skills'''''</big> | <big>'''''Skills'''''</big> | ||
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| − | ! Icon !! Skill !! Description | + | ! Icon !! Skill !! Description !! Type |
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| − | | [[File:sk_al_holyghost.png]] || Holy Ghost || | + | | [[File:sk_al_holyghost.png]] || Holy Ghost || Summons a flash of magic light upon an enemy in order to inflict ghost element magic damage to it. The light will cause the blind statuseffect on the target. || Offensive |
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| − | | [[File:sk_mg_corrupt.png]] || Corrupt || | + | | [[File:sk_mg_corrupt.png]] || Corrupt || Leeches magic from the dead to deal dark element magic to a single enemy target. || Offensive |
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| − | | [[File:sk_al_sacredwave.png]] || Sacred Wave || | + | | [[File:sk_al_sacredwave.png]] || Sacred Wave || Sends a wave of holy element magic will damage the target and all enemies nearby.", || Offensive |
| + | |- | ||
| + | | [[File:sk_al_signumcrucis.png]] || Signum Crucis || Uses the power of the sacred cross to temporarily increase the caster's MATK and MDEF. Boosts are based on skill level. || Buff | ||
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| − | | [[File: | + | | [[File:sk_al_macemastery.png]] || Martial Artist || Increases mace, knuckle and staff class weapons base damage increasing overall damage dealt with them.. || Passive |
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| − | | [[File: | + | | [[File:sk_al_holyfire.png]] || Holy Fire || Ranged physical attack that will deal holy property damage. || Offensive |
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| − | | [[File: | + | | [[File:sk_sm_srecovery.png]] || Increase SP Recovery || Enhances the natural SP regeneration based on the skill level. || Passive |
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| − | | [[File: | + | | [[File:sk_al_jgheal.png]] || Heal || Cast magic on a target to restore an amount of it's total health. The caster's base level and MATK, the skill level and INT affect the amount of HP restored. || Healing |
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| − | | [[File: | + | | [[File:sk_sm_meditate.png]] || Meditation || The player learns to meditate causing an increase to the maximum SP. || Passive |
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| − | | [[File: | + | | [[File:sk_al_renew.png]] || Renew || Recovers a percentage of MaxHP to self and all party members on screen every few seconds. || Healing |
| + | |- | ||
| + | | [[File:sk_sm_recovery.png]] || Increase HP Recovery || Enhances HP regeneration. MaxHP affects how much HP restoration is increased by this skill. || Passive | ||
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| − | | [[File: | + | | [[File:sk_sm_inner_strength.png]] || Inner Strength || Builds up inner strength in order to increase the character's MaxHP. || Passive |
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| − | | [[File: | + | | [[File:sk_pr_aspersio.png]] || Aspersio || Enchant the target's weapon with the holy element. || Buff |
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| − | | [[File: | + | | [[File:sk_al_angelus.png]] || Angelus || Increases the DEF of the entire party, including caster's, for the skill's duration. || Buff |
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| − | | [[File: | + | | [[File:sk_al_increaseagi.png]] || Increase AGI || Increases party's movement speed and AGI for the duration of the skill. || Buff |
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| − | | [[File: | + | | [[File:sk_al_blessing.png]] || Blessing || Bless the party to increase their status. STR, INT and DEX will be increased based on the caster's skill level. Can also be used to cure a target from Curse and Stone Curse. |
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Revision as of 22:04, 17 January 2026
Acolyte
Living their life serving the Church, Acolytes are thoughtful protectors and healers of all that is good in the Rune-Midgard Kingdom. Though they are still new to holy magic, their Heal and buffing skills ensure the party can keep fighting and their Magic damage can keep monsters at bay. Growing up in the Capital City, Prontera, and seeing the plights that plague their fellow man, they have learned how to use their skills to protect fellow adventurers from evil and that, sometimes, they must use force when diplomacy fails.
To become an acolyte:
- Reach Novice job level 10.
- Talk to Zonda Begginer Teleport NPC to teleport to Prontera.
- Head to Northeast to Prontera Church [234, 314] right room inside building.
- Talk to Acolyte Guildmaster to become a Acolyte.
Skills