Difference between revisions of "Monk and Champion"
| Line 3: | Line 3: | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| − | ! !! style="width:19%" | [[#Knuckle Branch|Knuckle]] !! style="width:19%" | [[# | + | ! !! style="width:19%" | [[#Knuckle Branch|Knuckle]] !! style="width:19%" | [[#Combo Branch|Combo]] !! style="width:19%" | [[#Spirit Branch|Spirit]] !! style="width:19%" | [[#Falcon Branch|Falcon]] !! style="width:19%" | [[#Mace/Staff Branch|Mace/Staff]] |
|- | |- | ||
! rowspan=4 style="text-align: center; writing-mode: sideways-lr;"| Monk | ! rowspan=4 style="text-align: center; writing-mode: sideways-lr;"| Monk | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Knuckle Quicken<br> |
[[File:Sk_ht_bowquicken.png]] | [[File:Sk_ht_bowquicken.png]] | ||
| | | | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Summon Spirit Spheres<br> |
[[File:Showmanship.png]] | [[File:Showmanship.png]] | ||
| | | | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Mace Quicken<br> |
[[File:Sk_ht_trackingbreeze.png]] | [[File:Sk_ht_trackingbreeze.png]] | ||
|- | |- | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Falling Fist<br> |
[[File:Quickshot.png]] | [[File:Quickshot.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Triple Arm Cannon<br> |
[[File:Sk_ht_warg_training.png]] | [[File:Sk_ht_warg_training.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Throw Spirit Sphere<br> |
[[File:Sk_ht_warg_1.png]] | [[File:Sk_ht_warg_1.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Body Relocation<br> |
[[File:Sk_ht_falconry.png]] | [[File:Sk_ht_falconry.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Impositio Manus<br> |
[[File:Sk_ht_cycloniccharge.png]] | [[File:Sk_ht_cycloniccharge.png]] | ||
|- | |- | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Circular Fists<br> |
[[File:Triangleshot.png]] | [[File:Triangleshot.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Bullet Punch<br> |
[[File:Sk_ht_warg_1.png]] | [[File:Sk_ht_warg_1.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Occult Impact<br> |
[[File:Impressiveriff.png]] | [[File:Impressiveriff.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Spirit Barrier<br> |
[[File:Sk_ht_blitzbeat.png]] | [[File:Sk_ht_blitzbeat.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Ignis Consecratus<br> |
[[File:Sk_ht_windracer.png]] | [[File:Sk_ht_windracer.png]] | ||
|- | |- | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Palm Strike<br> |
[[File:Arrowstorm.png]] | [[File:Arrowstorm.png]] | ||
| | | | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Ki Blast<br> |
[[File:Magicstrings.png]] | [[File:Magicstrings.png]] | ||
| | | | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Duple Lux<br> |
[[File:Sk_ht_livingtornado.png]] | [[File:Sk_ht_livingtornado.png]] | ||
|- | |- | ||
! rowspan=2 style="text-align: center; writing-mode: sideways-lr;"| Champion | ! rowspan=2 style="text-align: center; writing-mode: sideways-lr;"| Champion | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Ultra Instinct<br> |
[[File:Unlimit.png]] | [[File:Unlimit.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Gate of Hell<br> |
[[File:Sk_ra_crunch.png]] | [[File:Sk_ra_crunch.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Zen<br> |
[[File:Marionettecontrol.png]] | [[File:Marionettecontrol.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Grapple<br> |
[[File:Sk_ra_falconeyes.png]] | [[File:Sk_ra_falconeyes.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Expiatio<br> |
[[File:SK_RA_TYHPOONFLOW.png]] | [[File:SK_RA_TYHPOONFLOW.png]] | ||
|- | |- | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Guillotine Fists<br> |
[[File:Sharpshooting.png]] | [[File:Sharpshooting.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Dragon of the Darkness Flame<br> |
[[File:Sk_ra_leaderofthepack.png]] | [[File:Sk_ra_leaderofthepack.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Asura Strike<br> |
[[File:Battledrums.png]] | [[File:Battledrums.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | Mental Strength<br> |
[[File:Sk_ra_falconassault.png]] | [[File:Sk_ra_falconassault.png]] | ||
| − | | style="text-align: center; padding: 10px" | | + | | style="text-align: center; padding: 10px" | In Lucem Batalia<br> |
[[File:Sk_ra_zephyrsniping.png]] | [[File:Sk_ra_zephyrsniping.png]] | ||
|} | |} | ||
| Line 77: | Line 77: | ||
|- style="text-align: center" | |- style="text-align: center" | ||
! rowspan=4 style="writing-mode: sideways-lr"| Monk | ! rowspan=4 style="writing-mode: sideways-lr"| Monk | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Knuckle Quicken<br>[[File:Sk_ht_bowquicken.png]] |
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
| Increases the ''Attack Speed'' and [[ATK]] with bow.<br><span style="font-size:10px; color:gray">Cannot stack with [[#Recovery Branch|Echo Nocturnae]]. Requires a [[Bow]] class weapon..</span> | | Increases the ''Attack Speed'' and [[ATK]] with bow.<br><span style="font-size:10px; color:gray">Cannot stack with [[#Recovery Branch|Echo Nocturnae]]. Requires a [[Bow]] class weapon..</span> | ||
| Line 89: | Line 89: | ||
| 1 | | 1 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Falling Fist<br>[[File:Quickshot.png]] |
| style="background-color: PeachPuff" | Offensive<br>Physical | | style="background-color: PeachPuff" | Offensive<br>Physical | ||
| Deals damage to a single target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Arrow]].</span> | | Deals damage to a single target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Arrow]].</span> | ||
| Line 101: | Line 101: | ||
| 0.5 | | 0.5 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Circular Fists<br>[[File:Triangleshot.png]] |
| style="background-color: PeachPuff" | Offensive<br>Physical | | style="background-color: PeachPuff" | Offensive<br>Physical | ||
| Deals damage to a single target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span> | | Deals damage to a single target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span> | ||
| Line 113: | Line 113: | ||
| 0.4 | | 0.4 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Palm Strike<br>[[File:Arrowstorm.png]] |
| style="background-color: PeachPuff" | Offensive<br>Physical | | style="background-color: PeachPuff" | Offensive<br>Physical | ||
| Deals damage to an area around a target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span> | | Deals damage to an area around a target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span> | ||
| Line 126: | Line 126: | ||
|- style="text-align: center; | |- style="text-align: center; | ||
! rowspan=2 style="writing-mode: sideways-lr"| Champion | ! rowspan=2 style="writing-mode: sideways-lr"| Champion | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Ultra Instinct<br>[[File:Unlimit.png]] |
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
| Boosts the damage of [[#Bow Branch|Bow Skills]].<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon.</span> | | Boosts the damage of [[#Bow Branch|Bow Skills]].<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon.</span> | ||
| Line 138: | Line 138: | ||
| | | | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Guillotine Fists<br>[[File:Sharpshooting.png]] |
| style="background-color: PeachPuff" | Offensive<br>Physical | | style="background-color: PeachPuff" | Offensive<br>Physical | ||
| Deals damage to an area towards the target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span> | | Deals damage to an area towards the target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span> | ||
| Line 151: | Line 151: | ||
|} | |} | ||
| − | == | + | == Combo Branch == |
Hunter's warg branch focuses on ranged magical offensive and buff with help from [[Warg's]]. This branch uses a [[Warg Whistle]] which can be bought from the [[NPCs#Hunting Shop|Hunting Shop]] NPC. | Hunter's warg branch focuses on ranged magical offensive and buff with help from [[Warg's]]. This branch uses a [[Warg Whistle]] which can be bought from the [[NPCs#Hunting Shop|Hunting Shop]] NPC. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| Line 158: | Line 158: | ||
|- style="text-align: center" | |- style="text-align: center" | ||
! rowspan=2 style="writing-mode: sideways-lr"| Monk | ! rowspan=2 style="writing-mode: sideways-lr"| Monk | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Triple Arm Cannon<br>[[File:Sk_ht_warg_training.png]] |
| style="background-color: #ECEBBD" | Toggle | | style="background-color: #ECEBBD" | Toggle | ||
| Call their ''Warg'', recast to passive/agressive.<br>Occasionally perform ''Slash''.<br>[[LUK]] Increase chance.<br>''Warg'' shares '''MaxHP''','''MaxSP''' and stats with player.<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | | Call their ''Warg'', recast to passive/agressive.<br>Occasionally perform ''Slash''.<br>[[LUK]] Increase chance.<br>''Warg'' shares '''MaxHP''','''MaxSP''' and stats with player.<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | ||
| Line 170: | Line 170: | ||
| 0.4 | | 0.4 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Bullet Punch<br>[[File:Sk_ht_warg_1.png]] |
| style="background-color: PowderBlue" | Offensive<br>Magical | | style="background-color: PowderBlue" | Offensive<br>Magical | ||
| Command the ''Warg'' to attack an enemy. ''Warg's'' Attack increase for every point in [[INT]].<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | | Command the ''Warg'' to attack an enemy. ''Warg's'' Attack increase for every point in [[INT]].<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | ||
| Line 183: | Line 183: | ||
|- style="text-align: center; | |- style="text-align: center; | ||
! rowspan=2 style="writing-mode: sideways-lr"| Champion | ! rowspan=2 style="writing-mode: sideways-lr"| Champion | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Gate of Hell<br>[[File:Sk_ra_crunch.png]] |
| style="background-color: PowderBlue" | Offensive<br>Magical | | style="background-color: PowderBlue" | Offensive<br>Magical | ||
| Command the ''Warg'' to attack an enemy. ''Warg's'' Attack increase for every point in [[INT]].<br>Reduce target ''move speed'' and [[AGI]] for a short period.<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | | Command the ''Warg'' to attack an enemy. ''Warg's'' Attack increase for every point in [[INT]].<br>Reduce target ''move speed'' and [[AGI]] for a short period.<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | ||
| Line 195: | Line 195: | ||
| 0.4 | | 0.4 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Dragon of the Darkness Flame<br>[[File:Sk_ra_leaderofthepack.png]] |
| style="background-color: PaleGreen" | Buff<br>Party | | style="background-color: PaleGreen" | Buff<br>Party | ||
| Boost player's [[ATK]] and [[MATK]].<br>Further boost of 5 [[ATK]]/[[MATK]] for each party member in the map.<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | | Boost player's [[ATK]] and [[MATK]].<br>Further boost of 5 [[ATK]]/[[MATK]] for each party member in the map.<br><span style="font-size:10px; color:gray">Requires a [[Warg]] active.</span> | ||
| Line 208: | Line 208: | ||
|} | |} | ||
| − | == | + | == Spirit Branch == |
Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a [[Neck Protection Candy]] which can be bought from the [[NPCs#Performer Store|Performer Store]] NPC. | Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a [[Neck Protection Candy]] which can be bought from the [[NPCs#Performer Store|Performer Store]] NPC. | ||
| Line 216: | Line 216: | ||
|- style="text-align: center" | |- style="text-align: center" | ||
! rowspan=4 style="writing-mode: sideways-lr"| Monk | ! rowspan=4 style="writing-mode: sideways-lr"| Monk | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Summon Spirit Spheres<br>[[File:Showmanship.png]] |
| Passive | | Passive | ||
| Increases [[MasteryATK]] while wielding a [[Musical Instrument]].<br>Increases SP recovery. | | Increases [[MasteryATK]] while wielding a [[Musical Instrument]].<br>Increases SP recovery. | ||
| Line 228: | Line 228: | ||
| | | | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Throw Spirit Sphere<br>[[File:Acousticrythm.png]] |
| style="background-color: PaleGreen" | Buff<br>Party | | style="background-color: PaleGreen" | Buff<br>Party | ||
| Increases STR, VIT, MaxHP, and MaxSP.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Impressive Riff]] or [[#Buff Branch|Magic Strings]].<br> Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span> | | Increases STR, VIT, MaxHP, and MaxSP.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Impressive Riff]] or [[#Buff Branch|Magic Strings]].<br> Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span> | ||
| Line 240: | Line 240: | ||
| | | | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Occult Impact<br>[[File:Impressiveriff.png]] |
| style="background-color: PaleGreen" | Buff<br>Party | | style="background-color: PaleGreen" | Buff<br>Party | ||
| Increases AGI, LUK, ASPD, and CRIT.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Acoustic Rhythm]] or [[#Buff Branch|Magic Strings]].<br>Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span> | | Increases AGI, LUK, ASPD, and CRIT.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Acoustic Rhythm]] or [[#Buff Branch|Magic Strings]].<br>Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span> | ||
| Line 252: | Line 252: | ||
| | | | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Ki Blast<br>[[File:Magicstrings.png]] |
| style="background-color: PaleGreen" | Buff<br>Party | | style="background-color: PaleGreen" | Buff<br>Party | ||
| Increases INT and DEX.<br>Decreases CT and AcD.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Acoustic Rhythm]] or [[#Buff Branch|Impressive Riff]].<br>Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span> | | Increases INT and DEX.<br>Decreases CT and AcD.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Acoustic Rhythm]] or [[#Buff Branch|Impressive Riff]].<br>Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span> | ||
| Line 265: | Line 265: | ||
|- style="text-align: center; | |- style="text-align: center; | ||
! rowspan=2 style="writing-mode: sideways-lr"| Champion | ! rowspan=2 style="writing-mode: sideways-lr"| Champion | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Zen<br>[[File:Marionettecontrol.png]] |
| style="background-color: PaleGreen" | Buff<br>Ally | | style="background-color: PaleGreen" | Buff<br>Ally | ||
| Increases the stats of an ally based on the caster's base stats.<br><span style="font-size:10px; color:gray">This skill is cancelled if the ally is more than 11 cells away.<br>Does not work on other Bards/Clowns or targets already under Marionette Control.</span> | | Increases the stats of an ally based on the caster's base stats.<br><span style="font-size:10px; color:gray">This skill is cancelled if the ally is more than 11 cells away.<br>Does not work on other Bards/Clowns or targets already under Marionette Control.</span> | ||
| Line 277: | Line 277: | ||
| | | | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Asura Strike<br>[[File:Battledrums.png]] |
| style="background-color: PaleGreen" | Buff<br>Party | | style="background-color: PaleGreen" | Buff<br>Party | ||
| Increases [[ATK]] and [[MATK]].<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon. Consumes 2 [[Neck Protection Candy|Neck Protection Candies]].</span> | | Increases [[ATK]] and [[MATK]].<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon. Consumes 2 [[Neck Protection Candy|Neck Protection Candies]].</span> | ||
| Line 297: | Line 297: | ||
|- style="text-align: center" | |- style="text-align: center" | ||
! rowspan=2 style="writing-mode: sideways-lr"| Monk | ! rowspan=2 style="writing-mode: sideways-lr"| Monk | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Body Relocation<br>[[File:Sk_ht_falconry.png]] |
| style="background-color: #ECEBBD" | Toggle | | style="background-color: #ECEBBD" | Toggle | ||
| .<br>Call their ''Falcon'', recast to passive/agressive.<br>Occasionally perform ''Blitz Beat''.<br>[[LUK]] Increase chance.<br>''Falcon'' shares '''MaxHP''','''MaxSP''' and stats with player.<span style="font-size:10px; color:gray"><br>Requires a [[Falcon]] active.</span> | | .<br>Call their ''Falcon'', recast to passive/agressive.<br>Occasionally perform ''Blitz Beat''.<br>[[LUK]] Increase chance.<br>''Falcon'' shares '''MaxHP''','''MaxSP''' and stats with player.<span style="font-size:10px; color:gray"><br>Requires a [[Falcon]] active.</span> | ||
| Line 309: | Line 309: | ||
| 0.4 | | 0.4 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Spirit Barrier<br>[[File:Sk_ht_blitzbeat.png]] |
| style="background-color: PeachPuff" | Offensive<br>Physical | | style="background-color: PeachPuff" | Offensive<br>Physical | ||
| Command the ''Falcon'' to attack an enemy. ''Falcon's'' Attack increase for every point in [[AGI]].<br><span style="font-size:10px; color:gray">Requires a [[Falcon]] active.</span> | | Command the ''Falcon'' to attack an enemy. ''Falcon's'' Attack increase for every point in [[AGI]].<br><span style="font-size:10px; color:gray">Requires a [[Falcon]] active.</span> | ||
| Line 322: | Line 322: | ||
|- style="text-align: center; | |- style="text-align: center; | ||
! rowspan=2 style="writing-mode: sideways-lr"| Champion | ! rowspan=2 style="writing-mode: sideways-lr"| Champion | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Grapple<br>[[File:Sk_ra_falconeyes.png]] |
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
| Increase all stats and detect hidden enemies.<br><span style="font-size:10px; color:gray">Requires a [[Falcon]] active.</span> | | Increase all stats and detect hidden enemies.<br><span style="font-size:10px; color:gray">Requires a [[Falcon]] active.</span> | ||
| Line 334: | Line 334: | ||
| 0.4 | | 0.4 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Mental Strength<br>[[File:Sk_ra_falconassault.png]] |
| style="background-color: PeachPuff" | Offensive<br>Physical | | style="background-color: PeachPuff" | Offensive<br>Physical | ||
| Command the ''Falcon'' to attack an enemy. ''Falcon's'' Attack increase for every point in [[AGI]].Stun for short a time.<br><span style="font-size:10px; color:gray">Requires a [[Falcon]] active.</span> | | Command the ''Falcon'' to attack an enemy. ''Falcon's'' Attack increase for every point in [[AGI]].Stun for short a time.<br><span style="font-size:10px; color:gray">Requires a [[Falcon]] active.</span> | ||
| Line 355: | Line 355: | ||
|- style="text-align: center" | |- style="text-align: center" | ||
! rowspan=4 style="writing-mode: sideways-lr"| Monk | ! rowspan=4 style="writing-mode: sideways-lr"| Monk | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Mace Quicken<br>[[File:Sk_ht_trackingbreeze.png]] |
| Passive | | Passive | ||
| Increases the [[HIT]] and [[CRIT]] granting a passive bonus .<br> Consumes 1 [[Wind Essence]].</span> | | Increases the [[HIT]] and [[CRIT]] granting a passive bonus .<br> Consumes 1 [[Wind Essence]].</span> | ||
| Line 367: | Line 367: | ||
| | | | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Impositio Manus<br>[[File:Sk_ht_cycloniccharge.png]] |
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
| Increase [[FLEE]] rate and [[ATK]].<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | | Increase [[FLEE]] rate and [[ATK]].<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | ||
| Line 379: | Line 379: | ||
| | | | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Ignis Concecratus<br>[[File:Sk_ht_windracer.png]] |
| style="background-color: PaleGreen" | Buff<br>Party | | style="background-color: PaleGreen" | Buff<br>Party | ||
| Increase ''Movement Speed'' and [[AGI]].<br><span style="font-size:10px; color:gray">. Consumes 1 [[Wind Essence]].</span> | | Increase ''Movement Speed'' and [[AGI]].<br><span style="font-size:10px; color:gray">. Consumes 1 [[Wind Essence]].</span> | ||
| Line 391: | Line 391: | ||
| 2 | | 2 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Duple Lux<br>[[File:Sk_ht_livingtornado.png]] |
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
| Enhances damage of regular attacks, enhanced attacks can still be [[Critital]] hits.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | | Enhances damage of regular attacks, enhanced attacks can still be [[Critital]] hits.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | ||
| Line 404: | Line 404: | ||
|- style="text-align: center" | |- style="text-align: center" | ||
! rowspan=2 style="writing-mode: sideways-lr"| Champion | ! rowspan=2 style="writing-mode: sideways-lr"| Champion | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | Expiatio<br>[[File:SK_RA_TYHPOONFLOW.png]] |
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
| Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.''Typhoon Flow'' can be [[Critical]] .<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | | Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.''Typhoon Flow'' can be [[Critical]] .<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | ||
| Line 416: | Line 416: | ||
| 1 | | 1 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | | style="padding: 10px" | | + | | style="padding: 10px" | In Lucem Batalia<br>[[File:Sk_ra_zephyrsniping.png]] |
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
| Greately increase ranged damage of regular attacks while active. Enhanced attacks can be [[Critical]]. The effect end when the player moves or receives damage.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | | Greately increase ranged damage of regular attacks while active. Enhanced attacks can be [[Critical]]. The effect end when the player moves or receives damage.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span> | ||
Revision as of 04:51, 16 December 2025
Contents
Skill Tree
| Knuckle | Combo | Spirit | Falcon | Mace/Staff | |
|---|---|---|---|---|---|
| Monk | Knuckle Quicken |
Summon Spirit Spheres |
Mace Quicken | ||
| Falling Fist |
Triple Arm Cannon |
Throw Spirit Sphere |
Body Relocation |
Impositio Manus | |
| Circular Fists |
Bullet Punch |
Occult Impact |
Spirit Barrier |
Ignis Consecratus | |
| Palm Strike |
Ki Blast |
Duple Lux | |||
| Champion | Ultra Instinct |
Gate of Hell |
Zen |
Grapple |
Expiatio |
| Guillotine Fists |
Dragon of the Darkness Flame |
Asura Strike |
Mental Strength |
In Lucem Batalia |
Knuckle Branch
Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the Hunter and Rogue.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Knuckle Quicken |
Buff Self |
Increases the Attack Speed and ATK with bow. Cannot stack with Echo Nocturnae. Requires a Bow class weapon.. |
ASPD +1~5, ATK +3~15
|
Self | 300 | 10 | 1 | |||
| Falling Fist |
Offensive Physical |
Deals damage to a single target. Requires a Bow class weapon. Consumes 1 Arrow. |
250~450% Attack
|
Arrow | ? | 0.5 | |||||
| Circular Fists |
Offensive Physical |
Deals damage to a single target. Requires a Bow class weapon. Consumes 3 Arrows. |
(100~900 + DEX)% Attack
|
Arrow | ? | 3 | 0.4 | ||||
| Palm Strike |
Offensive Physical |
Deals damage to an area around a target. Requires a Bow class weapon. Consumes 3 Arrows. |
(250~650 + DEX)% Attack
|
Arrow | ? | ? | 3 | 0.4 | |||
| Champion | Ultra Instinct |
Buff Self |
Boosts the damage of Bow Skills. Requires a Bow class weapon. |
Bow skill damage +10~50%
|
Self | 30 | 60 | ||||
| Guillotine Fists |
Offensive Physical |
Deals damage to an area towards the target. Requires a Bow class weapon. Consumes 3 Arrows. |
(600~1400 + DEX*3)% Attack
|
Arrow | ? | 12x3 | 5 | 0.4 |
Combo Branch
Hunter's warg branch focuses on ranged magical offensive and buff with help from Warg's. This branch uses a Warg Whistle which can be bought from the Hunting Shop NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Triple Arm Cannon |
Toggle | Call their Warg, recast to passive/agressive. Occasionally perform Slash. LUK Increase chance. Warg shares MaxHP,MaxSP and stats with player. Requires a Warg active. |
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK
|
0.5 | 0.4 | |||||
| Bullet Punch |
Offensive Magical |
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT. Requires a Warg active. |
500 +INT% MATK~900 +INT% MATK
|
Neutral | 1 | 0.4 | |||||
| Champion | Gate of Hell |
Offensive Magical |
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT. Reduce target move speed and AGI for a short period. Requires a Warg active. |
800 +(INT*3)%MATK, 1 sec AGI down~1600 +(INT*3)%MATK, 5 sec AGI down
|
Neutral | 3 | 0.4 | ||||
| Dragon of the Darkness Flame |
Buff Party |
Boost player's ATK and MATK. Further boost of 5 ATK/MATK for each party member in the map. Requires a Warg active. |
ATK +10~50 and MATK +10~50
|
300 | 10 |
Spirit Branch
Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a Neck Protection Candy which can be bought from the Performer Store NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Summon Spirit Spheres |
Passive | Increases MasteryATK while wielding a Musical Instrument. Increases SP recovery. |
MasteryATK +20~100
|
|||||||
| Throw Spirit Sphere |
Buff Party |
Increases STR, VIT, MaxHP, and MaxSP. Cannot Stack with Impressive Riff or Magic Strings. Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy. |
STR, VIT +2~10
|
Self | 11x11 | 180 | |||||
| Occult Impact |
Buff Party |
Increases AGI, LUK, ASPD, and CRIT. Cannot Stack with Acoustic Rhythm or Magic Strings. Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy. |
AGI, LUK +2~10
|
Self | 11x11 | 180 | |||||
| Ki Blast |
Buff Party |
Increases INT and DEX. Decreases CT and AcD. Cannot Stack with Acoustic Rhythm or Impressive Riff. Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy. |
INT, DEX +2~10
|
Self | 11x11 | 180 | |||||
| Champion | Zen |
Buff Ally |
Increases the stats of an ally based on the caster's base stats. This skill is cancelled if the ally is more than 11 cells away. Does not work on other Bards/Clowns or targets already under Marionette Control. |
10~50% of caster's base stats
|
11 | ∞ | |||||
| Asura Strike |
Buff Party |
Increases ATK and MATK. Requires a Musical Instrument class weapon. Consumes 2 Neck Protection Candies. |
ATK, MATK +10~50
|
Self | 11x11 | 180 |
Falcon Branch
Hunter's falcon branch focuses on ranged physical offensive with help from Falcon's. This branch uses a Falcon Whistle which can be bought from the Hunting Shop NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Body Relocation |
Toggle | . Call their Falcon, recast to passive/agressive. Occasionally perform Blitz Beat. LUK Increase chance. Falcon shares MaxHP,MaxSP and stats with player. Requires a Falcon active. |
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK
|
0.5 | 0.4 | |||||
| Spirit Barrier |
Offensive Physical |
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI. Requires a Falcon active. |
500 +AGI% Attack~900 +AGI% Attack
|
Neutral | 1 | 0.4 | |||||
| Champion | Grapple |
Buff Self |
Increase all stats and detect hidden enemies. Requires a Falcon active. |
All stats +2~10
|
Self | 60 | 3 | 0.4 | |||
| Mental Strength |
Offensive Physical |
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI.Stun for short a time. Requires a Falcon active. |
800+(AGI*3)% Attack,0.4 Stun~1600+(AGI*3)% Attack,2.0 Stun
|
Neutral | 3 | 0.4 |
Mace/Staff Branch
Skills in the buff branch are focused on self buffing. Skill on this tree consume a Wind Essence which can be bought from the Hunting Shop NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Mace Quicken |
Passive | Increases the HIT and CRIT granting a passive bonus . Consumes 1 Wind Essence. |
HIT +4~20, CRIT +3%~15%
|
Self | ||||||
| Impositio Manus |
Buff Self |
Increase FLEE rate and ATK. Requires a Bow class weapon. Consumes 1 Wind Essence. |
FLEE +4~20, ATK +4~20
|
Self | 60~300 | ||||||
| Ignis Concecratus |
Buff Party |
Increase Movement Speed and AGI. . Consumes 1 Wind Essence. |
AGI +3~15, Move Speed +2%~10%
|
Self | 60~400 | 10 | 2 | ||||
| Duple Lux |
Buff Self |
Enhances damage of regular attacks, enhanced attacks can still be Critital hits. Requires a Bow class weapon. Consumes 1 Wind Essence. |
Bow Regular Attack Damage +4%~20%
|
Self | 60~300 | 10 | 0.4 | ||||
| Champion | Expiatio |
Buff Self |
Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.Typhoon Flow can be Critical . Requires a Bow class weapon. Consumes 1 Wind Essence. |
Chance 6%~30%
|
Self | 60~180 | 20 | 1 | |||
| In Lucem Batalia |
Buff Self |
Greately increase ranged damage of regular attacks while active. Enhanced attacks can be Critical. The effect end when the player moves or receives damage. Requires a Bow class weapon. Consumes 1 Wind Essence. |
Bow regular attack damage +20%~100%s
|
Self | 0.4 |
Job Change
After reaching Job 50 in Acolytes can job change to Monk by talking to the Monk Guildmaster at Hugel (/navi hugel 207/223).
Transcendence
After reaching Lvl 90 Job 50, Monks can transcend to Champion by talking to the Master Champion in Payon (/navi payon 155/243)
Appearance Change
Rangers can change their appearance by talking to the Ranger Armorer NPC at Hugel (/navi hu_in01 381/384). There are four options to choose from:
|
|
|
|
| Ranger | Beastmaster | Sniper | WindHawk |



