Difference between revisions of "Monk and Champion"
(Created page with "= Skill Tree = {| class="wikitable" |- ! !! style="width:19%" | Bow !! style="width:19%" | Warg !! style="width:19%" | #Magical Branch|Magi...") |
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{| class="wikitable" | {| class="wikitable" | ||
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| − | ! !! style="width:19%" | [[# | + | ! !! style="width:19%" | [[#Knuckle Branch|Knuckle]] !! style="width:19%" | [[#Warg Branch|Warg]] !! style="width:19%" | [[#Magical Branch|Magical]] !! style="width:19%" | [[#Falcon Branch|Falcon]] !! style="width:19%" | [[#Mace/Staff Branch|Mace/Staff]] |
|- | |- | ||
| − | ! rowspan=4 style="text-align: center; writing-mode: sideways-lr;"| | + | ! rowspan=4 style="text-align: center; writing-mode: sideways-lr;"| Monk |
| style="text-align: center; padding: 10px" | Bow Quicken<br> | | style="text-align: center; padding: 10px" | Bow Quicken<br> | ||
[[File:Sk_ht_bowquicken.png]] | [[File:Sk_ht_bowquicken.png]] | ||
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[[File:Sk_ht_livingtornado.png]] | [[File:Sk_ht_livingtornado.png]] | ||
|- | |- | ||
| − | ! rowspan=2 style="text-align: center; writing-mode: sideways-lr;"| | + | ! rowspan=2 style="text-align: center; writing-mode: sideways-lr;"| Champion |
| style="text-align: center; padding: 10px" | Unlimit<br> | | style="text-align: center; padding: 10px" | Unlimit<br> | ||
[[File:Unlimit.png]] | [[File:Unlimit.png]] | ||
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|} | |} | ||
| − | == | + | == Knuckle Branch == |
Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the [[Hunter and Ranger|Hunter]] and [[Rogue and Stalker|Rogue]]. | Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the [[Hunter and Ranger|Hunter]] and [[Rogue and Stalker|Rogue]]. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | ! rowspan=4 style="writing-mode: sideways-lr"| | + | ! rowspan=4 style="writing-mode: sideways-lr"| Monk |
| style="padding: 10px" | Bow Quicken<br>[[File:Sk_ht_bowquicken.png]] | | style="padding: 10px" | Bow Quicken<br>[[File:Sk_ht_bowquicken.png]] | ||
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
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| 0.4 | | 0.4 | ||
|- style="text-align: center; | |- style="text-align: center; | ||
| − | ! rowspan=2 style="writing-mode: sideways-lr"| | + | ! rowspan=2 style="writing-mode: sideways-lr"| Champion |
| style="padding: 10px" | Unlimit<br>[[File:Unlimit.png]] | | style="padding: 10px" | Unlimit<br>[[File:Unlimit.png]] | ||
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
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! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | ! rowspan=2 style="writing-mode: sideways-lr"| | + | ! rowspan=2 style="writing-mode: sideways-lr"| Monk |
| style="padding: 10px" | Warg Training<br>[[File:Sk_ht_warg_training.png]] | | style="padding: 10px" | Warg Training<br>[[File:Sk_ht_warg_training.png]] | ||
| style="background-color: #ECEBBD" | Toggle | | style="background-color: #ECEBBD" | Toggle | ||
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| 0.4 | | 0.4 | ||
|- style="text-align: center; | |- style="text-align: center; | ||
| − | ! rowspan=2 style="writing-mode: sideways-lr"| | + | ! rowspan=2 style="writing-mode: sideways-lr"| Champion |
| style="padding: 10px" | Crunch<br>[[File:Sk_ra_crunch.png]] | | style="padding: 10px" | Crunch<br>[[File:Sk_ra_crunch.png]] | ||
| style="background-color: PowderBlue" | Offensive<br>Magical | | style="background-color: PowderBlue" | Offensive<br>Magical | ||
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! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | ! rowspan=4 style="writing-mode: sideways-lr"| | + | ! rowspan=4 style="writing-mode: sideways-lr"| Monk |
| style="padding: 10px" | Showmanship<br>[[File:Showmanship.png]] | | style="padding: 10px" | Showmanship<br>[[File:Showmanship.png]] | ||
| Passive | | Passive | ||
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| | | | ||
|- style="text-align: center; | |- style="text-align: center; | ||
| − | ! rowspan=2 style="writing-mode: sideways-lr"| | + | ! rowspan=2 style="writing-mode: sideways-lr"| Champion |
| style="padding: 10px" | Marionette Control<br>[[File:Marionettecontrol.png]] | | style="padding: 10px" | Marionette Control<br>[[File:Marionettecontrol.png]] | ||
| style="background-color: PaleGreen" | Buff<br>Ally | | style="background-color: PaleGreen" | Buff<br>Ally | ||
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! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | ! rowspan=2 style="writing-mode: sideways-lr"| | + | ! rowspan=2 style="writing-mode: sideways-lr"| Monk |
| style="padding: 10px" | Falconry<br>[[File:Sk_ht_falconry.png]] | | style="padding: 10px" | Falconry<br>[[File:Sk_ht_falconry.png]] | ||
| style="background-color: #ECEBBD" | Toggle | | style="background-color: #ECEBBD" | Toggle | ||
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| 0.4 | | 0.4 | ||
|- style="text-align: center; | |- style="text-align: center; | ||
| − | ! rowspan=2 style="writing-mode: sideways-lr"| | + | ! rowspan=2 style="writing-mode: sideways-lr"| Champion |
| style="padding: 10px" | Falcon Eyes<br>[[File:Sk_ra_falconeyes.png]] | | style="padding: 10px" | Falcon Eyes<br>[[File:Sk_ra_falconeyes.png]] | ||
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
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|} | |} | ||
| − | == | + | == Mace/Staff Branch == |
Skills in the buff branch are focused on self buffing. Skill on this tree consume a [[Wind Essence]] which can be bought from the [[NPCs#Hunting Shop|Hunting Shop]] NPC. | Skills in the buff branch are focused on self buffing. Skill on this tree consume a [[Wind Essence]] which can be bought from the [[NPCs#Hunting Shop|Hunting Shop]] NPC. | ||
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! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | ! rowspan=4 style="writing-mode: sideways-lr"| | + | ! rowspan=4 style="writing-mode: sideways-lr"| Monk |
| style="padding: 10px" | Tracking Breeze<br>[[File:Sk_ht_trackingbreeze.png]] | | style="padding: 10px" | Tracking Breeze<br>[[File:Sk_ht_trackingbreeze.png]] | ||
| Passive | | Passive | ||
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| 0.4 | | 0.4 | ||
|- style="text-align: center" | |- style="text-align: center" | ||
| − | ! rowspan=2 style="writing-mode: sideways-lr"| | + | ! rowspan=2 style="writing-mode: sideways-lr"| Champion |
| style="padding: 10px" | Typhoon Flow<br>[[File:SK_RA_TYHPOONFLOW.png]] | | style="padding: 10px" | Typhoon Flow<br>[[File:SK_RA_TYHPOONFLOW.png]] | ||
| style="background-color: PaleGreen" | Buff<br>Self | | style="background-color: PaleGreen" | Buff<br>Self | ||
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= Job Change = | = Job Change = | ||
| − | After reaching Job 50 in [[ | + | After reaching Job 50 in [[Acolyte]]s can job change to [[Monk and Champion|Monk]] by talking to the [[NPCs|Monk Guildmaster]] at Hugel (/navi hugel 207/223). |
= Transcendence = | = Transcendence = | ||
| − | After reaching Lvl 90 Job 50, [[ | + | After reaching Lvl 90 Job 50, [[Monk and Champion|Monk]]s can transcend to [[Monk and Champion|Champion]] by talking to the [[NPCs|Master Champion]] in Payon (/navi payon 155/243) |
== Appearance Change == | == Appearance Change == | ||
Revision as of 03:05, 16 December 2025
Contents
Skill Tree
| Knuckle | Warg | Magical | Falcon | Mace/Staff | |
|---|---|---|---|---|---|
| Monk | Bow Quicken |
Showmanship |
Tracking Breeze | ||
| Quick Shot |
Warg Training |
ECHO |
Falconry |
Cyclonic Charge | |
| Triangle Shot |
Slash |
Impressive Riff |
Blitz Beat |
Wind Racer | |
| Arrow Storm |
Magic Strings |
Living Tornado | |||
| Champion | Unlimit |
Crunch |
Marionette Control |
Falcon Eyes |
Typhoon Flow |
| Sharp Shooting |
Leader of the Pack |
Battle Drums |
Falcon Assault |
Zephyr Sniping |
Knuckle Branch
Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the Hunter and Rogue.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Bow Quicken |
Buff Self |
Increases the Attack Speed and ATK with bow. Cannot stack with Echo Nocturnae. Requires a Bow class weapon.. |
ASPD +1~5, ATK +3~15
|
Self | 300 | 10 | 1 | |||
| Quick Shot |
Offensive Physical |
Deals damage to a single target. Requires a Bow class weapon. Consumes 1 Arrow. |
250~450% Attack
|
Arrow | ? | 0.5 | |||||
| Triangle Shot |
Offensive Physical |
Deals damage to a single target. Requires a Bow class weapon. Consumes 3 Arrows. |
(100~900 + DEX)% Attack
|
Arrow | ? | 3 | 0.4 | ||||
| Arrow Storm |
Offensive Physical |
Deals damage to an area around a target. Requires a Bow class weapon. Consumes 3 Arrows. |
(250~650 + DEX)% Attack
|
Arrow | ? | ? | 3 | 0.4 | |||
| Champion | Unlimit |
Buff Self |
Boosts the damage of Bow Skills. Requires a Bow class weapon. |
Bow skill damage +10~50%
|
Self | 30 | 60 | ||||
| Sharp Shooting |
Offensive Physical |
Deals damage to an area towards the target. Requires a Bow class weapon. Consumes 3 Arrows. |
(600~1400 + DEX*3)% Attack
|
Arrow | ? | 12x3 | 5 | 0.4 |
Warg Branch
Hunter's warg branch focuses on ranged magical offensive and buff with help from Warg's. This branch uses a Warg Whistle which can be bought from the Hunting Shop NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Warg Training |
Toggle | Call their Warg, recast to passive/agressive. Occasionally perform Slash. LUK Increase chance. Warg shares MaxHP,MaxSP and stats with player. Requires a Warg active. |
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK
|
0.5 | 0.4 | |||||
| Slash |
Offensive Magical |
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT. Requires a Warg active. |
500 +INT% MATK~900 +INT% MATK
|
Neutral | 1 | 0.4 | |||||
| Champion | Crunch |
Offensive Magical |
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT. Reduce target move speed and AGI for a short period. Requires a Warg active. |
800 +(INT*3)%MATK, 1 sec AGI down~1600 +(INT*3)%MATK, 5 sec AGI down
|
Neutral | 3 | 0.4 | ||||
| Leader of the Pack |
Buff Party |
Boost player's ATK and MATK. Further boost of 5 ATK/MATK for each party member in the map. Requires a Warg active. |
ATK +10~50 and MATK +10~50
|
300 | 10 |
Magical Branch
Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a Neck Protection Candy which can be bought from the Performer Store NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Showmanship |
Passive | Increases MasteryATK while wielding a Musical Instrument. Increases SP recovery. |
MasteryATK +20~100
|
|||||||
| Acoustic Rhythm |
Buff Party |
Increases STR, VIT, MaxHP, and MaxSP. Cannot Stack with Impressive Riff or Magic Strings. Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy. |
STR, VIT +2~10
|
Self | 11x11 | 180 | |||||
| Impressive Riff |
Buff Party |
Increases AGI, LUK, ASPD, and CRIT. Cannot Stack with Acoustic Rhythm or Magic Strings. Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy. |
AGI, LUK +2~10
|
Self | 11x11 | 180 | |||||
| Magic Strings |
Buff Party |
Increases INT and DEX. Decreases CT and AcD. Cannot Stack with Acoustic Rhythm or Impressive Riff. Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy. |
INT, DEX +2~10
|
Self | 11x11 | 180 | |||||
| Champion | Marionette Control |
Buff Ally |
Increases the stats of an ally based on the caster's base stats. This skill is cancelled if the ally is more than 11 cells away. Does not work on other Bards/Clowns or targets already under Marionette Control. |
10~50% of caster's base stats
|
11 | ∞ | |||||
| Battle Drums |
Buff Party |
Increases ATK and MATK. Requires a Musical Instrument class weapon. Consumes 2 Neck Protection Candies. |
ATK, MATK +10~50
|
Self | 11x11 | 180 |
Falcon Branch
Hunter's falcon branch focuses on ranged physical offensive with help from Falcon's. This branch uses a Falcon Whistle which can be bought from the Hunting Shop NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Falconry |
Toggle | . Call their Falcon, recast to passive/agressive. Occasionally perform Blitz Beat. LUK Increase chance. Falcon shares MaxHP,MaxSP and stats with player. Requires a Falcon active. |
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK
|
0.5 | 0.4 | |||||
| Blitz Beat |
Offensive Physical |
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI. Requires a Falcon active. |
500 +AGI% Attack~900 +AGI% Attack
|
Neutral | 1 | 0.4 | |||||
| Champion | Falcon Eyes |
Buff Self |
Increase all stats and detect hidden enemies. Requires a Falcon active. |
All stats +2~10
|
Self | 60 | 3 | 0.4 | |||
| Falcon Assault |
Offensive Physical |
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI.Stun for short a time. Requires a Falcon active. |
800+(AGI*3)% Attack,0.4 Stun~1600+(AGI*3)% Attack,2.0 Stun
|
Neutral | 3 | 0.4 |
Mace/Staff Branch
Skills in the buff branch are focused on self buffing. Skill on this tree consume a Wind Essence which can be bought from the Hunting Shop NPC.
| Skill | Skill Form | Description | Formula | Element | Range | AoE | Dur | CT | CD | AcD | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Monk | Tracking Breeze |
Passive | Increases the HIT and CRIT granting a passive bonus . Consumes 1 Wind Essence. |
HIT +4~20, CRIT +3%~15%
|
Self | ||||||
| Cyclonic Charge |
Buff Self |
Increase FLEE rate and ATK. Requires a Bow class weapon. Consumes 1 Wind Essence. |
FLEE +4~20, ATK +4~20
|
Self | 60~300 | ||||||
| Wind Racer |
Buff Party |
Increase Movement Speed and AGI. . Consumes 1 Wind Essence. |
AGI +3~15, Move Speed +2%~10%
|
Self | 60~400 | 10 | 2 | ||||
| Living Tornado |
Buff Self |
Enhances damage of regular attacks, enhanced attacks can still be Critital hits. Requires a Bow class weapon. Consumes 1 Wind Essence. |
Bow Regular Attack Damage +4%~20%
|
Self | 60~300 | 10 | 0.4 | ||||
| Champion | Typhoon Flow |
Buff Self |
Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.Typhoon Flow can be Critical . Requires a Bow class weapon. Consumes 1 Wind Essence. |
Chance 6%~30%
|
Self | 60~180 | 20 | 1 | |||
| Zephyr Sniping |
Buff Self |
Greately increase ranged damage of regular attacks while active. Enhanced attacks can be Critical. The effect end when the player moves or receives damage. Requires a Bow class weapon. Consumes 1 Wind Essence. |
Bow regular attack damage +20%~100%s
|
Self | 0.4 |
Job Change
After reaching Job 50 in Acolytes can job change to Monk by talking to the Monk Guildmaster at Hugel (/navi hugel 207/223).
Transcendence
After reaching Lvl 90 Job 50, Monks can transcend to Champion by talking to the Master Champion in Payon (/navi payon 155/243)
Appearance Change
Rangers can change their appearance by talking to the Ranger Armorer NPC at Hugel (/navi hu_in01 381/384). There are four options to choose from:
|
|
|
|
| Ranger | Beastmaster | Sniper | WindHawk |



