Difference between revisions of "Hunter and Ranger"

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= Skill Tree =
 
  
{| class="wikitable"
 
|-
 
! !! style="width:19%" | [[#Bow Branch|Bow]] !! style="width:19%" | [[#Confusion Branch|Confusion]] !! style="width:19%" | [[#Buff Branch|Buff]] !! style="width:19%" | [[#Falcon Branch|Falcon]] !! style="width:19%" | [[#Recovery Branch|Recovery]]
 
|-
 
! rowspan=4 style="text-align: center; writing-mode: sideways-lr;"| Hunter
 
| style="text-align: center; padding: 10px" | Windmill Poem<br>
 
[[File:Windmill poem.png]]
 
|
 
| style="text-align: center; padding: 10px" | Showmanship<br>
 
[[File:Showmanship.png]]
 
|
 
| style="text-align: center; padding: 10px" | Tracking Breeze<br>
 
[[File:Sk_ht_trackingbreeze.png]]
 
|-
 
| style="text-align: center; padding: 10px" | Quick Shot<br>
 
[[File:Quickshot.png]]
 
| style="text-align: center; padding: 10px" | Melody Strike<br>
 
[[File:Melodystrike.png]]
 
| style="text-align: center; padding: 10px" | Acoustic Rhythm<br>
 
[[File:Acousticrythm.png]]
 
| style="text-align: center; padding: 10px" | Falconry<br>
 
[[File:Metallicsound.png]]
 
| style="text-align: center; padding: 10px" | Cyclonic Charge<br>
 
[[File:Sk_ht_cycloniccharge.png]]
 
|-
 
| style="text-align: center; padding: 10px" | Triangle Shot<br>
 
[[File:Triangleshot.png]]
 
| style="text-align: center; padding: 10px" | Great Echo<br>
 
[[File:Greatecho.png]]
 
| style="text-align: center; padding: 10px" | Impressive Riff<br>
 
[[File:Impressiveriff.png]]
 
| style="text-align: center; padding: 10px" | Blitz Beat<br>
 
[[File:Reverberation.png]]
 
| style="text-align: center; padding: 10px" | Wind Racer<br>
 
[[File:Sk_ht_windracer.png]]
 
|-
 
| style="text-align: center; padding: 10px" | Arrow Storm<br>
 
[[File:Arrowstorm.png]]
 
|
 
| style="text-align: center; padding: 10px" | Magic Strings<br>
 
[[File:Magicstrings.png]]
 
|
 
| style="text-align: center; padding: 10px" | Living Tornado<br>
 
[[File:Sk_ht_livingtornado.png]]
 
|-
 
! rowspan=2 style="text-align: center; writing-mode: sideways-lr;"| Ranger
 
| style="text-align: center; padding: 10px" | Unlimit<br>
 
[[File:Unlimit.png]]
 
| style="text-align: center; padding: 10px" | Arrow Vulcan<br>
 
[[File:Arrowvulcan.png]]
 
| style="text-align: center; padding: 10px" | Marionette Control<br>
 
[[File:Marionettecontrol.png]]
 
| style="text-align: center; padding: 10px" | Falcon Eyes<br>
 
[[File:Deepsleeplullaby.png]]
 
| style="text-align: center; padding: 10px" | Typhoon Flow<br>
 
[[File:SK_RA_TYHPOONFLOW.png]]
 
|-
 
| style="text-align: center; padding: 10px" | Sharp Shooting<br>
 
[[File:Sharpshooting.png]]
 
| style="text-align: center; padding: 10px" | Severe Rainstorm<br>
 
[[File:Severerainstorm.png]]
 
| style="text-align: center; padding: 10px" | Battle Drums<br>
 
[[File:Battledrums.png]]
 
| style="text-align: center; padding: 10px" | Falcon Assault<br>
 
[[File:Metallicfury.png]]
 
| style="text-align: center; padding: 10px" | Zephyr Sniping<br>
 
[[File:Sk_ra_zephyrsniping.png]]
 
|}
 
 
== Bow Branch ==
 
Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the [[Hunter and Ranger|Hunter]] and [[Rogue and Stalker|Rogue]].
 
{| class="wikitable sortable"
 
|-
 
! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD
 
|- style="text-align: center"
 
! rowspan=4 style="writing-mode: sideways-lr"| Hunter
 
| style="padding: 10px" | Windmill Poem<br>[[File:Windmill poem.png]]
 
| style="background-color: PaleGreen" | Buff<br>Party
 
| Increases the [[ATK]] of the caster and all allies around.<br><span style="font-size:10px; color:gray">Cannot stack with [[#Recovery Branch|Echo Nocturnae]]. Consumes 1 [[Neck Protection Candy]].</span>
 
| <code>ATK +4~20</code>
 
|
 
| Self
 
| 11x11
 
| 60
 
|
 
| 5
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Quick Shot<br>[[File:Quickshot.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to a single target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Arrow]].</span>
 
| <code>250~450% Attack</code>
 
| [[Arrow]]
 
| ?
 
|
 
|
 
|
 
|
 
| 0.5
 
|- style="text-align: center"
 
| style="padding: 10px" | Triangle Shot<br>[[File:Triangleshot.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to a single target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span>
 
| <code>(100~900 + DEX)% Attack</code>
 
| [[Arrow]]
 
| ?
 
|
 
|
 
|
 
| 3
 
| 0.4
 
|- style="text-align: center"
 
| style="padding: 10px" | Arrow Storm<br>[[File:Arrowstorm.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to an area around a target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span>
 
| <code>(250~650 + DEX)% Attack</code>
 
| [[Arrow]]
 
| ?
 
| ?
 
|
 
|
 
| 3
 
| 0.4
 
|- style="text-align: center;
 
! rowspan=2 style="writing-mode: sideways-lr"| Ranger
 
| style="padding: 10px" | Unlimit<br>[[File:Unlimit.png]]
 
| style="background-color: PaleGreen" | Buff<br>Self
 
| Boosts the damage of [[#Bow Branch|Bow Skills]].<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon.</span>
 
| <code>Bow skill damage +10~50%</code>
 
|
 
| Self
 
|
 
| 30
 
|
 
| 60
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Sharp Shooting<br>[[File:Sharpshooting.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to an area towards the target.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 3 [[Arrow]]s.</span>
 
| <code>(600~1400 + DEX*3)% Attack</code>
 
| [[Arrow]]
 
| ?
 
| 12x3
 
|
 
|
 
| 5
 
| 0.4
 
|}
 
 
== Confusion Branch ==
 
Bard's confusion branch focuses on ranged physical offense while wielding Bard's signature weapon [[Musical Instrument]]. This branch causes chaos in the battlefield by inflicting and taking advantage of [[Status|Confusion]].
 
{| class="wikitable sortable"
 
|-
 
! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD
 
|- style="text-align: center"
 
! rowspan=2 style="writing-mode: sideways-lr"| Hunter
 
| style="padding: 10px" | Melody Strike<br>[[File:Melodystrike.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to a single target.<br>Deals extra damage if the target is confused.<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Arrow]]s.</span>
 
| <code>100~900% Attack<br>+200% to confused targets</code>
 
| [[Arrow]]
 
| 10
 
|
 
|
 
|
 
| 1
 
| 0.4
 
|- style="text-align: center"
 
| style="padding: 10px" | Great Echo<br>[[File:Greatecho.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to enemies in a targeted area and inflicts [[Confusion]].<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon.</span>
 
| <code>100~900% Attack<br>2~10s confusion</code>
 
| [[Elements|Neutral]]
 
| 10
 
| 9x9
 
|
 
|
 
| 3
 
| 0.4
 
|- style="text-align: center;
 
! rowspan=2 style="writing-mode: sideways-lr"| Ranger
 
| style="padding: 10px" | Arrow Vulcan<br>[[File:Arrowvulcan.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to a single target.<br>Deals extra damage if the target is confused.<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon. Consumes 5 [[Arrow]]s.</span>
 
| <code>600~1400% Attack<br>+500% to confused targets</code>
 
| [[Arrow]]
 
| 10
 
|
 
|
 
|
 
| 5
 
| 0.4
 
|- style="text-align: center"
 
| style="padding: 10px" | Severe Rainstorm<br>[[File:Severerainstorm.png]]
 
| style="background-color: PeachPuff" | Offensive<br>Physical
 
| Deals damage to enemies in a targeted area every 0.5s with a chance to inflict [[Confusion]].<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon. Consumes 10 [[Arrow]]s.</span>
 
| <code>7 x 100~300% Attack<br>10s confusion</code>
 
| [[Arrow]]
 
| 10
 
| 11x11
 
| 3.5
 
|
 
| 5
 
| 0.4
 
|}
 
 
== Buff Branch ==
 
 
Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a [[Neck Protection Candy]] which can be bought from the [[NPCs#Performer Store|Performer Store]] NPC.
 
{| class="wikitable sortable"
 
|-
 
! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD
 
|- style="text-align: center"
 
! rowspan=4 style="writing-mode: sideways-lr"| Hunter
 
| style="padding: 10px" | Showmanship<br>[[File:Showmanship.png]]
 
| Passive
 
| Increases [[MasteryATK]] while wielding a [[Musical Instrument]].<br>Increases SP recovery.
 
| <code>MasteryATK +20~100<br>SP recovery rate +2~8</code>
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Acoustic Rhythm<br>[[File:Acousticrythm.png]]
 
| style="background-color: PaleGreen" | Buff<br>Party
 
| Increases STR, VIT, MaxHP, and MaxSP.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Impressive Riff]] or [[#Buff Branch|Magic Strings]].<br> Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span>
 
| <code>STR, VIT +2~10<br>MaxHP, MaxSP +6~30%</code>
 
|
 
| Self
 
| 11x11
 
| 180
 
|
 
|
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Impressive Riff<br>[[File:Impressiveriff.png]]
 
| style="background-color: PaleGreen" | Buff<br>Party
 
| Increases AGI, LUK, ASPD, and CRIT.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Acoustic Rhythm]] or [[#Buff Branch|Magic Strings]].<br>Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span>
 
| <code>AGI, LUK +2~10<br>ASPD, CRIT +6~30%</code>
 
|
 
| Self
 
| 11x11
 
| 180
 
|
 
|
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Magic Strings<br>[[File:Magicstrings.png]]
 
| style="background-color: PaleGreen" | Buff<br>Party
 
| Increases INT and DEX.<br>Decreases CT and AcD.<br><span style="font-size:10px; color:gray">Cannot Stack with [[#Buff Branch|Acoustic Rhythm]] or [[#Buff Branch|Impressive Riff]].<br>Requires a [[Musical Instrument]] class weapon. Consumes 1 [[Neck Protection Candy]].</span>
 
| <code>INT, DEX +2~10<br>Cast Time, Cast Delay -6~30%</code>
 
|
 
| Self
 
| 11x11
 
| 180
 
|
 
|
 
|
 
|- style="text-align: center;
 
! rowspan=2 style="writing-mode: sideways-lr"| Ranger
 
| style="padding: 10px" | Marionette Control<br>[[File:Marionettecontrol.png]]
 
| style="background-color: PaleGreen" | Buff<br>Ally
 
| Increases the stats of an ally based on the caster's base stats.<br><span style="font-size:10px; color:gray">This skill is cancelled if the ally is more than 11 cells away.<br>Does not work on other Bards/Clowns or targets already under Marionette Control.</span>
 
| <code>10~50% of caster's base stats</code>
 
|
 
| 11
 
|
 
| ∞
 
|
 
|
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Battle Drums<br>[[File:Battledrums.png]]
 
| style="background-color: PaleGreen" | Buff<br>Party
 
| Increases [[ATK]] and [[MATK]].<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon. Consumes 2 [[Neck Protection Candy|Neck Protection Candies]].</span>
 
| <code>ATK, MATK +10~50</code>
 
|
 
| Self
 
| 11x11
 
| 180
 
|
 
|
 
|
 
|}
 
 
== Falcon Branch ==
 
Bard's confusion branch focuses on ranged magical offense while wielding Bard's signature weapon [[Musical Instrument]]. This branch controls the battlefield by inflicting and taking advantage of [[Status|Sleep]].
 
{| class="wikitable sortable"
 
|-
 
! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD
 
|- style="text-align: center"
 
! rowspan=2 style="writing-mode: sideways-lr"| Hunter
 
| style="padding: 10px" | Falconry<br>[[File:Metallicsound.png]]
 
| style="background-color: PowderBlue" | Offensive<br>Magical
 
| Deals damage to a single target.<br>Deals extra damage if the target is asleep.<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon.</span>
 
| <code>50~850% Magic Attack<br>+500% to sleeping targets</code>
 
| [[Elements|Neutral]]
 
| 10
 
|
 
|
 
|
 
| 1.5
 
| 0.4
 
|- style="text-align: center"
 
| style="padding: 10px" | Blitz Beat<br>[[File:Reverberation.png]]
 
| style="background-color: PowderBlue" | Offensive<br>Magical
 
| Deals damage to enemies in a targeted area.<br>Deals extra damage to sleeping targets.<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon.</span>
 
| <code>100~900% Magic Attack<br>+500% to sleeping targets</code>
 
| [[Elements|Neutral]]
 
| 10
 
| ?
 
|
 
|
 
| 3
 
| 0.4
 
|- style="text-align: center;
 
! rowspan=2 style="writing-mode: sideways-lr"| Ranger
 
| style="padding: 10px" | Falcon Eyes<br>[[File:Deepsleeplullaby.png]]
 
| style="background-color: Plum" | Debuff
 
| Inflicts sleep to nearby enemies.<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon.</span>
 
| <code>2~10s sleep</code>
 
|
 
| Self
 
| ?
 
| 2~10
 
|
 
| 5
 
| 0.4
 
|- style="text-align: center"
 
| style="padding: 10px" | Falcon Assault<br>[[File:Metallicfury.png]]
 
| style="background-color: PowderBlue" | Offensive<br>Magical
 
| Deals damage to enemies in a target area.<br>Deals extra damage to sleeping targets.<br><span style="font-size:10px; color:gray">Requires a [[Musical Instrument]] class weapon.</span>
 
| <code>400~2000% Magic Attack<br>+500% to sleeping targets</code>
 
| [[Elements|Neutral]]
 
| 10
 
| 11x11
 
|
 
|
 
| 5
 
| 0.4
 
|}
 
 
== Buff Branch ==
 
 
Skills in the buff branch are focused on self buffing. Skill on this tree consume a [[Wind Essence]] which can be bought from the [[NPCs#Hunting Shop|Hunting Shop]] NPC.
 
{| class="wikitable sortable"
 
|-
 
! !! style=width:9em | Skill !! Skill Form !! style=width:30em | Description !! style=width:20em | Formula !! style=width:4em | Element !!style=width:3em | Range !! style=width:3em | AoE !! style=width:3em | Dur !! style=width:3em | CT !! style=width:3em | CD !! style=width:3em | AcD
 
|- style="text-align: center"
 
! rowspan=4 style="writing-mode: sideways-lr"| Hunter
 
| style="padding: 10px" | Tracking Breeze<br>[[File:Sk_ht_trackingbreeze.png]]
 
| Passive
 
| Increases the [[HIT]] and [[CRIT]] granting a passive bonus .<br> Consumes 1 [[Wind Essence]].</span>
 
| <code>HIT +4~20, CRIT +3%~15%</code>
 
|
 
| Self
 
|
 
|
 
|
 
|
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Cyclonic Charge<br>[[File:Sk_ht_cycloniccharge.png]]
 
| style="background-color: PaleGreen" | Buff<br>Self
 
| Increase [[FLEE]] rate and [[ATK]].<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span>
 
| <code>FLEE +4~20, ATK +4~20</code>
 
|
 
| Self
 
|
 
| 60~300
 
|
 
|
 
|
 
|- style="text-align: center"
 
| style="padding: 10px" | Wind Racer<br>[[File:Sk_ht_windracer.png]]
 
| style="background-color: PaleGreen" | Buff<br>Party
 
| Increase ''Movement Speed'' and [[AGI]].<br><span style="font-size:10px; color:gray">. Consumes 1 [[Wind Essence]].</span>
 
| <code>AGI +3~15, Move Speed +2%~10%</code>
 
|
 
| Self
 
|
 
| 60~400
 
|
 
| 10
 
| 2
 
|- style="text-align: center"
 
| style="padding: 10px" | Living Tornado<br>[[File:Sk_ht_livingtornado.png]]
 
| style="background-color: PaleGreen" | Buff<br>Self
 
| Enhances damage of regular attacks, enhanced attacks can still be [[Critital]] hits.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span>
 
| <code>Bow Regular Attack Damage +4%~20%</code>
 
|
 
| Self
 
|
 
| 60~300
 
|
 
| 10
 
| 0.4
 
|- style="text-align: center"
 
! rowspan=2 style="writing-mode: sideways-lr"| Ranger
 
| style="padding: 10px" | Typhoon Flow<br>[[File:SK_RA_TYHPOONFLOW.png]]
 
| style="background-color: PaleGreen" | Buff<br>Self
 
| Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.''Typhoon Flow'' can be [[Critical]] .<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span>
 
| <code>Chance 6%~30%</code>
 
|
 
| Self
 
|
 
| 60~180
 
|
 
| 20
 
| 1
 
|- style="text-align: center"
 
| style="padding: 10px" | Zephyr Sniping<br>[[File:Sk_ra_zephyrsniping.png]]
 
| style="background-color: PaleGreen" | Buff<br>Self
 
| Greately increase ranged damage of regular attacks while active. Enhanced attacks can be [[Critical]]. The effect end when the player moves or receives damage.<br><span style="font-size:10px; color:gray">Requires a [[Bow]] class weapon. Consumes 1 [[Wind Essence]].</span>
 
| <code>Bow regular attack damage +20%~100%s</code>
 
|
 
| Self
 
|
 
|
 
|
 
|
 
| 0.4
 
|}
 
 
= Job Change =
 
After reaching Job 50 in [[Archer]]s can job change to [[Bard and Clown|Bard]] by talking to the [[NPCs|Bard Guildmaster]] at Comodo (/navi comodo 184/172).
 
 
= Transcendence =
 
After reaching Lvl 90 Job 50, [[Bard and Clown|Bard]]s can transcend to [[Bard and Clown|Clown]] by talking to the [[NPCs|Master Clown]] in Amatsu (/navi amatsu 222/250)
 
 
== Appearance Change ==
 
Clowns can change their appearance by talking to the [[NPCs|Clown Armorer]] NPC at Comodo (/navi comodo 193/172). There are four options to choose from:
 
{| class="wikitable"
 
|- style="text-align: center; background-color: White"
 
| [[File:Clown.png]]
 
| [[File:Poet.png]]
 
| [[File:Minstrel.png]]
 
| [[File:Trobadour.png]]
 
|- style="text-align: center"
 
| Clown
 
| Poet
 
| Minstrel
 
| Trobadour
 
|}
 

Revision as of 23:11, 4 December 2025