Difference between revisions of "Crafting, Forging and Alchemy"

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Creates arrows from collected items. The kind of arrow produced is determined by the item used. The amount of arrow produced will be determined by the skill level.
 
Creates arrows from collected items. The kind of arrow produced is determined by the item used. The amount of arrow produced will be determined by the skill level.
 +
 
Trunk -> 50 Arrows
 
Trunk -> 50 Arrows
 +
 
Solid Trunk -> 100 Arrows
 
Solid Trunk -> 100 Arrows
 +
 
Red Blood -> 500 Fire Arrows
 
Red Blood -> 500 Fire Arrows
 +
 
Crystal Blue -> 500 Crystal Arrows
 
Crystal Blue -> 500 Crystal Arrows
 +
 
Wind of Verdure -> 500 Arrows of Wind
 
Wind of Verdure -> 500 Arrows of Wind
 +
 
Green Live -> 500 Stone Arrows
 
Green Live -> 500 Stone Arrows
 +
 
Flame Heart -> 1000 Fire Arrows
 
Flame Heart -> 1000 Fire Arrows
 +
 
Mystic Frozen -> 1000 Crystal Arrows
 
Mystic Frozen -> 1000 Crystal Arrows
 +
 
Rough Wind -> 1000 Arrows of Wind
 
Rough Wind -> 1000 Arrows of Wind
 +
 
Great Nature -> 1000 Stone Arrows
 
Great Nature -> 1000 Stone Arrows
 +
 
White Faith -> 500 Silver Arrows
 
White Faith -> 500 Silver Arrows
 +
 
Black Shade -> 500 Arrows of Shadow
 
Black Shade -> 500 Arrows of Shadow
 +
 
Fell Gem -> 500 Poison Arrows
 
Fell Gem -> 500 Poison Arrows
 +
 
Grain of Spirit -> 500 Immaterial Arrows
 
Grain of Spirit -> 500 Immaterial Arrows
 +
 
Shooting Star -> 1000 Silver Arrows
 
Shooting Star -> 1000 Silver Arrows
 +
 
Voidstone -> 1000 Arrows of Shadow
 
Voidstone -> 1000 Arrows of Shadow
 +
 
Pathogenic Vapors -> 1000 Poison Arrows
 
Pathogenic Vapors -> 1000 Poison Arrows
 +
 
Soul Jewel -> 1000 Immaterial Arrows
 
Soul Jewel -> 1000 Immaterial Arrows
  

Revision as of 16:52, 9 October 2025

Basics

In Runerok Online, a character's class, also known as their Job, is what defines their abilities and skills and shapes what playstyles are available to them. Once you pick a class for a character, you cannot switch to a different class, and once you pick that character's second class, you are locked to that second class's evolution path forever. Characters start out as Novices and can then progress down a class tree as they level.

The six primary classes are Swordsman, Mage, Merchant, Acolyte, Thief, and Archer.


Arrow Crafting

Creates arrows from collected items. The kind of arrow produced is determined by the item used. The amount of arrow produced will be determined by the skill level.

Trunk -> 50 Arrows

Solid Trunk -> 100 Arrows

Red Blood -> 500 Fire Arrows

Crystal Blue -> 500 Crystal Arrows

Wind of Verdure -> 500 Arrows of Wind

Green Live -> 500 Stone Arrows

Flame Heart -> 1000 Fire Arrows

Mystic Frozen -> 1000 Crystal Arrows

Rough Wind -> 1000 Arrows of Wind

Great Nature -> 1000 Stone Arrows

White Faith -> 500 Silver Arrows

Black Shade -> 500 Arrows of Shadow

Fell Gem -> 500 Poison Arrows

Grain of Spirit -> 500 Immaterial Arrows

Shooting Star -> 1000 Silver Arrows

Voidstone -> 1000 Arrows of Shadow

Pathogenic Vapors -> 1000 Poison Arrows

Soul Jewel -> 1000 Immaterial Arrows

Forging

Characters who reach Base Level 90 and Job Level 50 as a Second Class get the option to change their class and go all the way up to 99/70, a process which is referred to as Transcendence. Each class can find their transcendence tutor on a specific location in the world. The location will be hinted by NPCs on the Second Class guild.

The benefits of transcending are:

A permanent 25% increase to maximum HP and SP. More skills. 100 Stat Points to start off with.


Alchemy

Base Class First Class Second Class Transcendent Class
Novice Swordsman Knight Commander
Crusader Paladin
Magician Wizard Sorcerer
Scholar Professor
Archer Hunter Ranger
Bard Clown
Merchant Blacksmith Whitesmith
Alchemist Creator
Thief Assassin Executioner
Rogue Stalker
Acolyte Priest Bishop
Monk Champion