Difference between revisions of "Bard and Clown"

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| style="padding: 10px" | '''Skill Form'''
 
| style="padding: 10px" | '''Skill Form'''
 
| style="padding: 10px" | Passive
 
| style="padding: 10px" | Passive
| style="padding: 10px" | Active
+
| style="padding: 10px" | Offensive, Physical
 
| style="padding: 10px" | Offensive, Magical
 
| style="padding: 10px" | Offensive, Magical
 
| style="padding: 10px" | Offensive, Magical
 
| style="padding: 10px" | Offensive, Magical
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| style="padding: 10px" | '''Range'''
 
| style="padding: 10px" | '''Range'''
 
| style="padding: 10px" |  
 
| style="padding: 10px" |  
| style="padding: 10px" |  
+
| style="padding: 10px" | Long range
 
| style="padding: 10px" | Long range
 
| style="padding: 10px" | Long range
 
| style="padding: 10px" | Long range
 
| style="padding: 10px" | Long range
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| style="padding: 10px" | '''Element'''
 
| style="padding: 10px" | '''Element'''
 
| style="padding: 10px" |  
 
| style="padding: 10px" |  
| style="padding: 10px" |  
+
| style="padding: 10px" | Equipped arrow
 
| style="padding: 10px" | Equipped arrow
 
| style="padding: 10px" | Equipped arrow
 
| style="padding: 10px" | Equipped arrow
 
| style="padding: 10px" | Equipped arrow
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| style="padding: 10px" | '''Target'''
 
| style="padding: 10px" | '''Target'''
 
| style="padding: 10px" |  
 
| style="padding: 10px" |  
| style="padding: 10px" |  
+
| style="padding: 10px" | Enemy
 
| style="padding: 10px" | Ground
 
| style="padding: 10px" | Ground
 
| style="padding: 10px" | Enemy
 
| style="padding: 10px" | Enemy
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| style="padding: 10px" | '''Hits'''
 
| style="padding: 10px" | '''Hits'''
 
| style="padding: 10px" |  
 
| style="padding: 10px" |  
| style="padding: 10px" |  
+
| style="padding: 10px" | 1
 
| style="padding: 10px" | 1
 
| style="padding: 10px" | 1
 
| style="padding: 10px" | 1
 
| style="padding: 10px" | 1
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| style="padding: 10px" | '''Cooldown'''
 
| style="padding: 10px" | '''Cooldown'''
 
| style="padding: 10px" |  
 
| style="padding: 10px" |  
| style="padding: 10px" | None
+
| style="padding: 10px" | 1 second
 
| style="padding: 10px" | 1 second
 
| style="padding: 10px" | 1 second
 
| style="padding: 10px" | 2 seconds
 
| style="padding: 10px" | 2 seconds
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| style="padding: 10px" | '''Aftercast Delay'''
 
| style="padding: 10px" | '''Aftercast Delay'''
 
| style="padding: 10px" |  
 
| style="padding: 10px" |  
| style="padding: 10px" | None
+
| style="padding: 10px" | 0.4 seconds
 
| style="padding: 10px" | 0.4 seconds
 
| style="padding: 10px" | 0.4 seconds
 
| style="padding: 10px" | 0.4 seconds
 
| style="padding: 10px" | 0.4 seconds
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| style="padding: 10px" | '''Description'''
 
| style="padding: 10px" | '''Description'''
 
| style="vertical-align: top; padding: 10px" | Bow training to increase the damage done while attacking with bow class weapons.<br>Damage is increased based on the skill level.
 
| style="vertical-align: top; padding: 10px" | Bow training to increase the damage done while attacking with bow class weapons.<br>Damage is increased based on the skill level.
| style="vertical-align: top; padding: 10px" | Creates arrows from collected items.<br>The kind of arrow produced is determined by the item used.<br>The amount of arrow produced will be determined by the skill level.<br>Passively increases the user's '''MATK'''.
+
| style="vertical-align: top; padding: 10px" | Draws the bowstring to it's limit to fire a single arrow with enough force to push the target several cells back.<br>Requires a '''bow''' class weapon.<br>Consumes 1 arrow.
 
| style="vertical-align: top; padding: 10px" | Shoots a volley of arrows that spread over the targeted location.<br>The arrows will damage all enemies.<br>Requires a '''bow''' or '''instrument''' class weapon.<br>Consumes 3 arrows.
 
| style="vertical-align: top; padding: 10px" | Shoots a volley of arrows that spread over the targeted location.<br>The arrows will damage all enemies.<br>Requires a '''bow''' or '''instrument''' class weapon.<br>Consumes 3 arrows.
 
| style="vertical-align: top; padding: 10px" | Shoots an energy-charged bolt at a single target to inflict ranged physical damage.<br>Requires a '''bow''' or '''instrument''' class weapon.<br>Consumes 1 arrow.
 
| style="vertical-align: top; padding: 10px" | Shoots an energy-charged bolt at a single target to inflict ranged physical damage.<br>Requires a '''bow''' or '''instrument''' class weapon.<br>Consumes 1 arrow.
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| style="padding: 10px" | '''[Lv.1]'''
 
| style="padding: 10px" | '''[Lv.1]'''
 
| style="padding: 10px" | Base Damage + 20
 
| style="padding: 10px" | Base Damage + 20
| style="padding: 10px" | MATK + 5
+
| style="padding: 10px" | 250% Attack, 8 cell knockback
 
| style="padding: 10px" | 150% Magic Attack
 
| style="padding: 10px" | 150% Magic Attack
 
| style="padding: 10px" | 200% Magic Attack
 
| style="padding: 10px" | 200% Magic Attack
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| style="padding: 10px" | '''[Lv.2]'''
 
| style="padding: 10px" | '''[Lv.2]'''
 
| style="padding: 10px" | Base Damage + 40
 
| style="padding: 10px" | Base Damage + 40
| style="padding: 10px" | MATK + 10
+
| style="padding: 10px" | 300% Attack, 8 cell knockback
 
| style="padding: 10px" | 200% Magic Attack
 
| style="padding: 10px" | 200% Magic Attack
 
| style="padding: 10px" | 300% Magic Attack
 
| style="padding: 10px" | 300% Magic Attack
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| style="padding: 10px" | '''[Lv.3]'''
 
| style="padding: 10px" | '''[Lv.3]'''
 
| style="padding: 10px" | Base Damage + 60
 
| style="padding: 10px" | Base Damage + 60
| style="padding: 10px" | MATK + 15
+
| style="padding: 10px" | 350% Attack, 8 cell knockback
 
| style="padding: 10px" | 250% Magic Attack
 
| style="padding: 10px" | 250% Magic Attack
 
| style="padding: 10px" | 400% Magic Attack
 
| style="padding: 10px" | 400% Magic Attack
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| style="padding: 10px" | '''[Lv.4]'''
 
| style="padding: 10px" | '''[Lv.4]'''
 
| style="padding: 10px" | Base Damage + 80
 
| style="padding: 10px" | Base Damage + 80
| style="padding: 10px" | MATK + 20
+
| style="padding: 10px" | 400% Attack, 8 cell knockback
 
| style="padding: 10px" | 300% Magic Attack
 
| style="padding: 10px" | 300% Magic Attack
 
| style="padding: 10px" | 500% Magic Attack
 
| style="padding: 10px" | 500% Magic Attack
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| style="padding: 10px" | '''[Lv.5]'''
 
| style="padding: 10px" | '''[Lv.5]'''
 
| style="padding: 10px" | Base Damage + 100
 
| style="padding: 10px" | Base Damage + 100
| style="padding: 10px" | MATK + 25
+
| style="padding: 10px" | 450% Attack, 8 cell knockback
 
| style="padding: 10px" | 350% Magic Attack
 
| style="padding: 10px" | 350% Magic Attack
 
| style="padding: 10px" | 600% Magic Attack
 
| style="padding: 10px" | 600% Magic Attack

Revision as of 21:41, 18 March 2025

Archer Skill Tree

Magical Long Range
Damage Tree
SP Tree Physical Long Range
Damage Tree
Crowd Control Tree Active and Passive
Self Buffs Tree
Owl's Eye Bow Mastery Vulture's Eye
Arrow Crafting Increase SP Recovery Charged Arrow Tranquilyzing Dart Hawk's Eye
Arrow Rain Meditation Arrow Shower Paralyzing Dart Sk ac agi.png Agility
Spiritual Strafe Double Strafe Improve Concentration

Archer Skills Description


Magical Long Range Damage Tree:
Owl's Eye Arrow Crafting Arrow Rain Spiritual Strafe
SP Cost 10 14 12
Skill Form Passive Active Offensive, Magical Offensive, Magical
Range Long range Long range
Element Equipped arrow Equipped arrow
Target Ground Enemy
Hits 1 1
Cooldown None 1 second 2 seconds
Aftercast Delay None 0.4 seconds 0.4 seconds
Description Eyesight training that increases user's intelligence.
INT is increased based on the skill level.
Creates arrows from collected items.
The kind of arrow produced is determined by the item used.
The amount of arrow produced will be determined by the skill level.
Passively increases the user's MATK.
Shoots a volley of arrows that spread over the targeted location.
The arrows will damage all enemies.
Requires a bow or instrument class weapon.
Consumes 3 arrows.
Shoots an energy-charged bolt at a single target to inflict ranged physical damage.
Requires a bow or instrument class weapon.
Consumes 1 arrow.
[Lv.1] INT + 2 MATK + 5 150% Magic Attack 200% Magic Attack
[Lv.2] INT + 4 MATK + 10 200% Magic Attack 300% Magic Attack
[Lv.3] INT + 6 MATK + 15 250% Magic Attack 400% Magic Attack
[Lv.4] INT + 8 MATK + 20 300% Magic Attack 500% Magic Attack
[Lv.5] INT + 10 MATK + 25 350% Magic Attack 600% Magic Attack
SP Tree:
Increase SP Recovery Meditation
SP Cost
Skill Form Passive Passive
Range
Element
Target
Hits
Cooldown
Aftercast Delay
Description Enhances the natural SP regeneration based on the skill level. The player learns to meditate, causing an increase to the maximum SP.
[Lv.1] SP + 6 every 10 seconds MaxSP + 2%
[Lv.2] SP + 12 every 10 seconds MaxSP + 4%
[Lv.3] SP + 18 every 10 seconds MaxSP + 6%
[Lv.4] SP + 24 every 10 seconds MaxSP + 8%
[Lv.5] SP + 30 every 10 seconds MaxSP + 10%
Physical Long Range Damage Tree:
Bow Mastery Charged Arrow Arrow Shower Double Strafe
SP Cost 10 14 12
Skill Form Passive Offensive, Physical Offensive, Magical Offensive, Magical
Range Long range Long range Long range
Element Equipped arrow Equipped arrow Equipped arrow
Target Enemy Ground Enemy
Hits 1 1 1
Cooldown 1 second 1 second 2 seconds
Aftercast Delay 0.4 seconds 0.4 seconds 0.4 seconds
Description Bow training to increase the damage done while attacking with bow class weapons.
Damage is increased based on the skill level.
Draws the bowstring to it's limit to fire a single arrow with enough force to push the target several cells back.
Requires a bow class weapon.
Consumes 1 arrow.
Shoots a volley of arrows that spread over the targeted location.
The arrows will damage all enemies.
Requires a bow or instrument class weapon.
Consumes 3 arrows.
Shoots an energy-charged bolt at a single target to inflict ranged physical damage.
Requires a bow or instrument class weapon.
Consumes 1 arrow.
[Lv.1] Base Damage + 20 250% Attack, 8 cell knockback 150% Magic Attack 200% Magic Attack
[Lv.2] Base Damage + 40 300% Attack, 8 cell knockback 200% Magic Attack 300% Magic Attack
[Lv.3] Base Damage + 60 350% Attack, 8 cell knockback 250% Magic Attack 400% Magic Attack
[Lv.4] Base Damage + 80 400% Attack, 8 cell knockback 300% Magic Attack 500% Magic Attack
[Lv.5] Base Damage + 100 450% Attack, 8 cell knockback 350% Magic Attack 600% Magic Attack

Bard Skill Tree