Hunter and Ranger

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Skill Tree

Bow Warg Magical Falcon Buff
Hunter Bow Quicken
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Showmanship
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Tracking Breeze
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Quick Shot
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Warg Training
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ECHO
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Falconry
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Cyclonic Charge
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Triangle Shot
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Slash
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Impressive Riff
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Blitz Beat
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Wind Racer
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Arrow Storm
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Magic Strings
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Living Tornado
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Ranger Unlimit
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Crunch
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Marionette Control
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Falcon Eyes
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Typhoon Flow
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Sharp Shooting
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Leader of the Pack
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Battle Drums
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Falcon Assault
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Zephyr Sniping
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Bow Branch

Skills in the bow branch are focused on ranged physical offense and require using a bow. Apart from Windmill Poem, Bard shares this branch with the Hunter and Rogue.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Bow Quicken
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Buff
Self
Increases the Attack Speed and ATK with bow.
Cannot stack with Echo Nocturnae. Requires a Bow class weapon..
ASPD +1~5, ATK +3~15 Self 300 10 1
Quick Shot
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Offensive
Physical
Deals damage to a single target.
Requires a Bow class weapon. Consumes 1 Arrow.
250~450% Attack Arrow ? 0.5
Triangle Shot
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Offensive
Physical
Deals damage to a single target.
Requires a Bow class weapon. Consumes 3 Arrows.
(100~900 + DEX)% Attack Arrow ? 3 0.4
Arrow Storm
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Offensive
Physical
Deals damage to an area around a target.
Requires a Bow class weapon. Consumes 3 Arrows.
(250~650 + DEX)% Attack Arrow ? ? 3 0.4
Ranger Unlimit
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Buff
Self
Boosts the damage of Bow Skills.
Requires a Bow class weapon.
Bow skill damage +10~50% Self 30 60
Sharp Shooting
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Offensive
Physical
Deals damage to an area towards the target.
Requires a Bow class weapon. Consumes 3 Arrows.
(600~1400 + DEX*3)% Attack Arrow ? 12x3 5 0.4

Warg Branch

Hunter's warg branch focuses on ranged magical offensive and buff with help from Warg's. This branch uses a Warg Whistle which can be bought from the Hunting Shop NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Warg Training
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Toggle Call their Warg, recast to passive/agressive.
Occasionally perform Slash.
LUK Increase chance.
Warg shares MaxHP,MaxSP and stats with player.
Requires a Warg active.
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK 0.5 0.4
Slash
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Offensive
Magical
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT.
Requires a Warg active.
500 +INT% MATK~900 +INT% MATK Neutral 1 0.4
Ranger Crunch
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Offensive
Magical
Command the Warg to attack an enemy. Warg's Attack increase for every point in INT.
Reduce target move speed and AGI for a short period.
Requires a Warg active.
800 +(INT*3)%MATK, 1 sec AGI down~1600 +(INT*3)%MATK, 5 sec AGI down Neutral 3 0.4
Leader of the Pack
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Buff
Party
Boost player's ATK and MATK.
Further boost of 5 ATK/MATK for each party member in the map.
Requires a Warg active.
ATK +10~50 and MATK +10~50 300 10

Magical Branch

Skills in the buff branch can be used to provide buffs to the performer's party. Party buffs in this section consume a Neck Protection Candy which can be bought from the Performer Store NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Showmanship
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Passive Increases MasteryATK while wielding a Musical Instrument.
Increases SP recovery.
MasteryATK +20~100
SP recovery rate +2~8
Acoustic Rhythm
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Buff
Party
Increases STR, VIT, MaxHP, and MaxSP.
Cannot Stack with Impressive Riff or Magic Strings.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
STR, VIT +2~10
MaxHP, MaxSP +6~30%
Self 11x11 180
Impressive Riff
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Buff
Party
Increases AGI, LUK, ASPD, and CRIT.
Cannot Stack with Acoustic Rhythm or Magic Strings.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
AGI, LUK +2~10
ASPD, CRIT +6~30%
Self 11x11 180
Magic Strings
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Buff
Party
Increases INT and DEX.
Decreases CT and AcD.
Cannot Stack with Acoustic Rhythm or Impressive Riff.
Requires a Musical Instrument class weapon. Consumes 1 Neck Protection Candy.
INT, DEX +2~10
Cast Time, Cast Delay -6~30%
Self 11x11 180
Ranger Marionette Control
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Buff
Ally
Increases the stats of an ally based on the caster's base stats.
This skill is cancelled if the ally is more than 11 cells away.
Does not work on other Bards/Clowns or targets already under Marionette Control.
10~50% of caster's base stats 11
Battle Drums
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Buff
Party
Increases ATK and MATK.
Requires a Musical Instrument class weapon. Consumes 2 Neck Protection Candies.
ATK, MATK +10~50 Self 11x11 180

Falcon Branch

Hunter's falcon branch focuses on ranged physical offensive with help from Falcon's. This branch uses a Falcon Whistle which can be bought from the Hunting Shop NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Falconry
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Toggle .
Call their Falcon, recast to passive/agressive.
Occasionally perform Blitz Beat.
LUK Increase chance.
Falcon shares MaxHP,MaxSP and stats with player.
Requires a Falcon active.
+0.4% chance for every 5 points in LUK~+2% chance for every 5 points in LUK 0.5 0.4
Blitz Beat
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Offensive
Physical
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI.
Requires a Falcon active.
500 +AGI% Attack~900 +AGI% Attack Neutral 1 0.4
Ranger Falcon Eyes
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Buff
Self
Increase all stats and detect hidden enemies.
Requires a Falcon active.
All stats +2~10 Self 60 3 0.4
Falcon Assault
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Offensive
Physical
Command the Falcon to attack an enemy. Falcon's Attack increase for every point in AGI.Stun for short a time.
Requires a Falcon active.
800+(AGI*3)% Attack,0.4 Stun~1600+(AGI*3)% Attack,2.0 Stun Neutral 3 0.4

Buff Branch

Skills in the buff branch are focused on self buffing. Skill on this tree consume a Wind Essence which can be bought from the Hunting Shop NPC.

Skill Skill Form Description Formula Element Range AoE Dur CT CD AcD
Hunter Tracking Breeze
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Passive Increases the HIT and CRIT granting a passive bonus .
Consumes 1 Wind Essence.
HIT +4~20, CRIT +3%~15% Self
Cyclonic Charge
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Buff
Self
Increase FLEE rate and ATK.
Requires a Bow class weapon. Consumes 1 Wind Essence.
FLEE +4~20, ATK +4~20 Self 60~300
Wind Racer
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Buff
Party
Increase Movement Speed and AGI.
. Consumes 1 Wind Essence.
AGI +3~15, Move Speed +2%~10% Self 60~400 10 2
Living Tornado
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Buff
Self
Enhances damage of regular attacks, enhanced attacks can still be Critital hits.
Requires a Bow class weapon. Consumes 1 Wind Essence.
Bow Regular Attack Damage +4%~20% Self 60~300 10 0.4
Ranger Typhoon Flow
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Buff
Self
Allow user shoot additional arrows with regular attacks. Extra shots cost extra arrow.Typhoon Flow can be Critical .
Requires a Bow class weapon. Consumes 1 Wind Essence.
Chance 6%~30% Self 60~180 20 1
Zephyr Sniping
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Buff
Self
Greately increase ranged damage of regular attacks while active. Enhanced attacks can be Critical. The effect end when the player moves or receives damage.
Requires a Bow class weapon. Consumes 1 Wind Essence.
Bow regular attack damage +20%~100%s Self 0.4

Job Change

After reaching Job 50 in Archers can job change to Hunter by talking to the Hunter Guildmaster at Hugel (/navi hugel 207/223).

Transcendence

After reaching Lvl 90 Job 50, Hunters can transcend to Ranger by talking to the Master Ranger in Payon (/navi payon 155/243)

Appearance Change

Rangers can change their appearance by talking to the Ranger Armorer NPC at Hugel (/navi hu_in01 381/384). There are four options to choose from:

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Ranger Beastmaster Sniper WindHawk