The Paladin is a shining symbol of piety and devotion who uses their abilities to punish the wicked or inspire the faithful.
Paladins gain improvements in offensive, defensive and healing skills.
Skill |
Description |
Type
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Gospel
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Performs a holy hymn that will allow the player to automatically cast a healing spell to all nearby party members with a healing power equivalent to Swords to Plowshares every 4 seconds. The caster can't move while this skill is active, but can use other skills.
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King's Grace
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Cast a magic spell on self and all closest party members to restore amount of their total health. The healing power of this skill is equivalent to that of Divine Light.
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Gloria Domini
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Summons a massive crufifix to crush a single enemy target. It will inflict holy property magical damage. This skill will drain SP when targeting a player.
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Genesis Ray
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Sets up an explosion of magic on a targeted ground spot that will inflict holy property magical damage to all nearby enemies in addition to leaving them blind.
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Fortify
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Braces for an incoming attack which gives the caster a boost in DEF/MDEF for the next 20 seconds. Requires a shield.
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Defending Aura
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Produces an aura of protection to reduce all incoming ranged physical damage at the cost of ASPD and movement speed. This skill can be switched on and off by casting it again. Requires a shield.
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Shield Slam
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Forcefully slams the user's shield onto a single enemy target to deal damage and cause the stun status effect. Each shield upgrade adds an additional 25% attack. Requires a shield.
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Rapid Smiting
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Quickly smashes a single target with the equipped shield five times at a distance. Each shield upgrade adds an additional 50% attack. Requires a shield.
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Spear Dynamo
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Masters spear training and allows the caster to use them more freely, which boosts the damage inflicted and HIT rate. Requires a spear class weapon.
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A Hundred Spears
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Stabs a single target several times in a row using a spear. This skill as a chance of automatically casting Spear Cannon against that same target. Additional damage based on VIT. Requires a spear class weapon.
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