Classes - Monk

Monks are a class that can deal damage in several ways unique to themselves.

Most will be damage dealers, but a monk has the capacity to be a hepful team member, healing others and tanking attacks.

Class Progression
Novice Changes To Acolyte Changes To Monk
Skill Description Type
Knuckle Quicken
Temporarily increases ASPD, and ATK with knuckle class weapons. The effect will stop if the weapon is unequipped. Requires a knuckle class weapon.
Falling Fist
Strikes an enemy with a fast single hit from avobe. This skill causes the stun status to the target. Requires a knuckle class weapon.
Circular Fists
Attack by spinning and hitting ememies with the closed fists. Dealing damage in an area around the caster. Can reveal hidden enemies. Requires a knuckle class weapon.
Palm Strike
Strike a single enemy with the palm pushing it back and causing a 3 cell knockback. The target's speed and AGI will be slowed down. Requires a knuckle class weapon.
Triple Arm Cannon
Triple hit that will initiate combo chains. Each finished combo chain will grant a combo status to the player.
Bullet Punch
Strikes an enemy with a single hit. Damage is boosted based on combo stacks.
Summon Spirit Spheres
Summons spirit spheres that will stay circling the monk.
Throw Spirit Sphere
Fires a summoned spirit spheres towards a single enemy target. The number of hits depends on the skill level.
Occult Impact
Attacks a single enemy with a massive psychic impact that will decrease the target's DEF.
Ki Blast
Uses a spirit shphere to send a shockwave through the ground under the caster damaging all targets in the area of effect.
Body Relocation
Instantly dash towards a distant targeted spot in the ground. The user will be set in a defensive stance afterwards. Increasing their DEF and MDEF for a short duration.
Spirit Barrier
Barrier that will reduce incoming damage based on the skill level.
Mace Quicken
Temporarily increases ASPD and ATK with mace or staff class weapons. The effect will stop if the weapon is unequipped.
Impositio Manus
Applies a holy blessing to targeted player that increases their ATK and MATK.
Impositio Manus
Spell that will increase the damage done by regular attacks as well as heal the party based on a percentage of the damage done this way. Requires a mace or staff class weapon.
Duple Lux
Summons two sacred lights that will follow the caster and assist in battle. Requires a mace or staff class weapon.