Monks are a class that can deal damage in several ways unique to themselves.
Most will be damage dealers, but a monk has the capacity to be a hepful team member, healing others and tanking attacks.
Skill |
Description |
Type
|
|
Knuckle Quicken
|
|
Temporarily increases ASPD, and ATK with knuckle class weapons. The effect will stop if the weapon is unequipped. Requires a knuckle class weapon.
|
|
|
Falling Fist
|
|
Strikes an enemy with a fast single hit from avobe. This skill causes the stun status to the target. Requires a knuckle class weapon.
|
|
|
Circular Fists
|
|
Attack by spinning and hitting ememies with the closed fists. Dealing damage in an area around the caster. Can reveal hidden enemies. Requires a knuckle class weapon.
|
|
|
Palm Strike
|
|
Strike a single enemy with the palm pushing it back and causing a 3 cell knockback. The target's speed and AGI will be slowed down. Requires a knuckle class weapon.
|
|
|
Triple Arm Cannon
|
|
Triple hit that will initiate combo chains. Each finished combo chain will grant a combo status to the player.
|
|
|
Bullet Punch
|
|
Strikes an enemy with a single hit. Damage is boosted based on combo stacks.
|
|
|
Summon Spirit Spheres
|
|
Summons spirit spheres that will stay circling the monk.
|
|
|
Throw Spirit Sphere
|
|
Fires a summoned spirit spheres towards a single enemy target. The number of hits depends on the skill level.
|
|
|
Occult Impact
|
|
Attacks a single enemy with a massive psychic impact that will decrease the target's DEF.
|
|
|
Ki Blast
|
|
Uses a spirit shphere to send a shockwave through the ground under the caster damaging all targets in the area of effect.
|
|
|
Body Relocation
|
|
Instantly dash towards a distant targeted spot in the ground. The user will be set in a defensive stance afterwards. Increasing their DEF and MDEF for a short duration.
|
|
|
Spirit Barrier
|
|
Barrier that will reduce incoming damage based on the skill level.
|
|
|
Mace Quicken
|
|
Temporarily increases ASPD and ATK with mace or staff class weapons. The effect will stop if the weapon is unequipped.
|
|
|
Impositio Manus
|
|
Applies a holy blessing to targeted player that increases their ATK and MATK.
|
|
|
Impositio Manus
|
|
Spell that will increase the damage done by regular attacks as well as heal the party based on a percentage of the damage done this way. Requires a mace or staff class weapon.
|
|
|
Duple Lux
|
|
Summons two sacred lights that will follow the caster and assist in battle. Requires a mace or staff class weapon.
|
|