Classes - Knight

The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new offensive and defensive skills.

Knights can be physical damage dealers or tanks, although they might also benefit from INT in some cases.

Class Progression
Novice Changes To Swordsman Changes To Knight
Skill Description Type
Two-Handed Sword Quicken
Temporarily increases attack speed and ATK with two-handed swords. The effect will stop if the sword is unequipped.
Adrenaline Rush
Increases the player's adrenaline, granting them a boost of attack speed and HIT rate for the skill's duration
Fury
The caster enters an enraged status, granting a boost in CRIT and ATK for two minutes.
Reckoning
Enhances the damage of regular physical attacks. Reckoning attacks can still be critical hits. Requires a two-handed sword class weapon.
Storm Slash
Attacks a single enemy dealing extra damage to injured targets.
Bowling Bash
Swings a sword around target enemy, striking it and the enemies around it with massive force. Applies the injured status to all targets.
Spear Quicken
Temporarily increases attack speed and ATK with spears. The effect will stop if the sword is unequipped.
Spear Cannon
Hurls the caster's spear at an enemy target to inflict long range damage. Requires a spear class weapon.
Pierce
Attacks a single enemy with a thursting strike that will deal additional hits depending on the monster's size. Requires a spear class weapon.
Brandish Spear
Use your body mass to perform a powerful lancing strike that will inflict damage to target enemy and nearby foes. Aditional damage very 3 points of VIT. Requires a spear class weapon.
Vigor
The caster exercices and relaxes the body, resulting in an increase on VIT based on the skill level and the effectiveness of healing items in an extra 50%. Applies classic 'Endure' effect.
Stone Skin
Hardens the caster's skin, granting an increase in DEF and MDEF. Players attacking the caster have a 30% chance of breaking their weapon. If the attacker is a monster, its damage will decrease instead. Requires a shield.
One-Handed Quicken
Temporarily increases attack speed and MATK with one-handed swords. The effect will stop if the sword is unequipped.
Wind Cutter
Swings the sword around the caster to inflict magic damage to nearby enemies. Requires a one-handed sword class weapon.
Enchant Blade
Enchants the caster's blade with magic, increasing magic damage.
Sonic Wave
Swings your weapon to create a magic sonic wave in order to hit an enemy target with magic in the distance. Requires a one-handed sword class weapon.