Classes - Knight

The Knight class is the primary second job for the Swordman class. Being a hack and slash type of character, Knights are granted access to a new offensive and defensive skills.

Knights can be physical damage dealers or tanks, although they might also benefit from INT in some cases.

Class Progression
Novice Changes To Swordsman Changes To Knight
Skill Description Type
Two-Handed Sword Quicken
Temporarily increases attack speed and ATK with two-handed swords. The effect will stop if the sword is unequipped.
Adrenaline Rush
Increases the player's adrenaline, granting them a boost of attack speed and HIT rate for the skill's duration
Fury
The caster enters an enraged status, granting a boost in CRIT and ATK for two minutes.
Reckoning
Enhances the damage of the 5 next regular attacks. These attacks ignore the FLEE rate and DEF of targeted enemies. Reckoning attacks can still be critical hits. Requires a two-handed sword class weapon.
Counter Attack
The caster enters a counter attack stance that will counter the next incoming normal attack retaliating with a guaranteed critical hit that ignores physical defense and leaves enemy with the injured status.
Bowling Bash
Swings a sword around target enemy, striking it and the enemies around it with massive force. Requires a sword or spear class weapon.
Spear Quicken
Temporarily increases attack speed and ATK with spears. The effect will stop if the sword is unequipped.
Spear Cannon
Hurls the caster's spear at an enemy target to inflict long range damage. Requires a spear class weapon.
Pierce
Attacks a single enemy with a thursting strike that will deal additional hits depending on the monster's size. Requires a spear class weapon.
Brandish Spear
Use your body mass to perform a powerful lancing strike that will inflict damage to target enemy and nearby foes. Aditional damage very 3 points of VIT. Requires a spear class weapon.
Vigor
The caster exercices and relaxes the body, resulting in an increase on VIT based on the skill level and the effectiveness of healing items in an extra 50%.
Stone Skin
Hardens the caster's skin, granting an increase in DEF and MDEF. Players attacking the caster have a 30% chance of breaking their weapon. If the attacker is a monster, its attack will decrease by 25% for 10 seconds instead. Requires a shield.
One-Handed Quicken
Temporarily increases attack speed and ATK with one-handed swords. The effect will stop if the sword is unequipped.
Wind Cutter
Swings the sword around the caster to inflict wind property damage to nearby enemies. Physical damage further boosted by INT. Requires a one-handed sword class weapon.
Enchant Blade
Enchants the caster's blade with magic, allowing the caster to deal additional damage equal to their MATK with all physical attacks.
Sonic Wave
Swings your weapon to create a magic sonic wave in order to hit an enemy target in the distance. Physical damage further boosted by INT. Requires a one-handed sword class weapon.