Classes - Hunter

Hunters are skillful at indirect combat. They are skillful ranged attackers with bows.

They can also train wild animals to have as companions and plant totems to deal magic damage.

Class Progression
Novice Changes To Archer Changes To Hunter
Skill Description Type
Camouflage
Applies tribal camo to the face, which will partially hide the caster from enemies and boost attack damage.
Bad Medicine Totem
Builds a magic totem that will attack nearby enemies with magic damage and posion them.
Magic Tomahawk
Throws a spiritual tomahawk made out of magic energy at a single enemy. The damage done by this skill is calculated based on the ATK and the MATK of the caster.
Dreamcatcher Totem
Builds a magic totem that will attack nearby enemies with a mystic magic attack skill and trap them in the area.
Warg Training
The caster calls their trained warg to assist in battle. Also controls warg behaviour.
Slash
Command the warg to charge and slash an enemy at a distance.
Bow Quicken
Temporarily increases attack speed and ATK with bow class weapons. The effect will stop if the weapon is unequipped. Requires a bow class weapon.
Quick Shot
Carelessly fires a lightning fast bolt at a single target. Requires a bow class weapon.
Triangle Shot
Attacks an enemy by quickly firing three arrows at a single target. Requires a bow class weapon.
Arrow Storm
Shoots arrows centered around a target, damaging all nearby enemies with multiple multiple hits. Requires a bow class weapon.
Falconry
The caster calls their trained falcon to assist in battle. Also controls falcon behaviour.
Blitz Beat
Commands the falcon to attack an enemy at a distance.
Tracking Breeze
Improves your tracking skills, granting a passive bonus to HIT and CRIT.
Cyclonic Charge
Charge yourself with wind helping with a bonus to FLEE rate and ATK. Requires a bow class weapon.
Wind Racer
Use the strength of the wind in order to increases the movement speed of all party members nearby and grant an AGI boost to everyone.
Living Tornado
Enhances the damage of the 5 next regular attacks. These attacks ignore the FLEE rate and DEF of targeted enemies. Enhanced attacks can still be critical hits. Requires a bow class weapon.