Classes - Commander

The Commander's skills are a good balance of offense and defense. They are now a master of weapons with a special affinity for Swords and Spears.

They gain vastly improved offensive and defensive capabilities.

Class Progression
Novice Changes To Swordsman Changes To Knight Changes To Commander
Skill Description Type
Frenzy
The player enters a berserk like status that increases damage and movement speed with two-handed swords.
Release the Beast
The player will have a chance to generate an explosion while performing regular attacks with two handed swords.
Clashing Spiral
Hits a single enemy with spiraling strikes that deals more damage to injured enemies. Requires a sword or spear class weapon.
Blood Sport
The player will deal more damage to injured enemies. Storm Slash and Clashing Spiral will injure enemies.
Spear Dynamo
Masters spear training and allows the caster to use them more freely, which boosts the damage inflicted and HIT rate. Requires a spear class weapon.
A Hundred Spears
Stabs a single target several times in a row using a spear. This skill as a chance of automatically casting Spear Cannon against that same target. Additional damage based on VIT. Requires a spear class weapon.
Parry
Adds a chance to block incoming long and short range physical attacks by using a weapon and a shield for a minute. The caster is forced to pause momentarily after blocking. Requires a sword or spear and a shield.
Millenium Shields
Creates 4 copies of a shield that will stay around the user for 10 seconds. The shields grant total protection to the caster, making them invulnerable while the skill is active. The user cannot use skills, attack or move in this state. Requires a shield.
Dragon Breath
Spurt out fire-like magic at a single enemy. Requires a one-handed sword class weapon.
Ignition Break
Strike the ground under the player with a one-handed sword to create an explosion that will damage all enemies around the caster. Requires a one-handed sword class weapon.