Classes - Bard

After a life of plucking their bows, many Archers feel the itch to strum strings of a different kind.

Bards specialize in a balanced combination of support, healing and damage skills.

Class Progression
Novice Changes To Archer Changes To Bard
Skill Description Type
Windmill Poem
Motivating poem that increases the ATK and DEF of the caster and all allies around for one minute. Requires a musical instrument class weapon.
Quick Shot
Carelessly fires a lightning fast bolt at a single target. Requires a bow class weapon.
Triangle Shot
Shoots arrows centered around a target, damaging all nearby enemies with multiple multiple hits. Extra damage every 3 points of DEX. Requires a bow class weapon.
Arrow Storm
Builds a magic totem that will attack nearby enemies with an mystic magic attack skill, dealing ghost/dark/holy property magical damage.
Melody Strike
Fires a powerful arrow shot with the strings of an instrument. Requires a musical instrument class weapon.
Great Echo
The caster generates a loud echo on a targeted area in the ground that will deal neutral property damage and confuse all enemies. Requires a musical instrument class weapon.
Showmanship
Master the ability to play and attack with a musical instrument. Causes an increase to the base damage when attacking or using skills with a musical instrument class weapon.
Acoustic Rythm
Lively melody that will motivate all nearby party members, increasing their STR and VIT statuses, as well as increasing their MaxHP and MaxSP. Requires a musical instrument class weapon.
Impressive Riff
Play a tune that will motivate all nearby party members, increasing their AGI and LUK statuses, as well as increasing their ASPD and CRIT. Requires a musical instrument class weapon.
Magic Strings
Magic symphony that will motivate all nearby party members, increasing their INT and DEX statuses, as well as decreasing their cast time and cast delay. Requires a musical instrument class weapon.
Metallic Sound
Attacks a single enemy with an extremely high pitched sound generated with the caster's equipped instrument. The target will receive extra damage if in sleep. Requires a musical instrument class weapon.
Reverberation
The caster generates a low pitched sound on a targeted area in the ground that will damage all enemies nearby with neutral property magical damage. Sleeping targets will receive extra damage. Requires a musical instrument class weapon.
Echo Nocturnae
Captivating play that increases the MATK and MDEF of the caster and allies around for one minute. Requires a musical instrument class weapon.
Twilight Chord
Short piece that will relp restore an amount of target's health. The caster's base level and MATK, the skill level and INT affect the amount of HP restored. Requires a musical instrument class weapon.
Moonlight Sonata
Song that helps recover percentage of MaxHP and MaxSP to self and all party members nearby every 15 seconds. Requires a musical instrument class weapon.
All Night Long
Song to encourage an ally to carry on, restoring a great amount of it's total health. This skill has the power to raise a fallen ally. Requires a musical instrument class weapon.